A taxonomy of technology design features that promote potentially addictive online behaviours

M Flayelle, D Brevers, DL King, P Maurage… - Nature Reviews …, 2023 - nature.com
Gaming disorder was officially recognized as a disorder of addictive behaviour in the
International Classification of Diseases 11th revision in 2019. Since then, other types of …

Evidence on problematic online gaming and social anxiety over the past ten years: A systematic literature review

F Gioia, GM Colella, V Boursier - Current Addiction Reports, 2022 - Springer
Abstract Purpose of Review The present study aimed to review the literature concerning the
relationship between problematic online gaming (POG) and social anxiety, taking into …

Problematic video game use as an emotional coping strategy: Evidence from a sample of MMORPG gamers

MD Blasi, A Giardina, C Giordano, GL Coco… - Journal of behavioral …, 2019 - akjournals.com
Background A positive relationship between problematic gaming and escapism motivation
to play video games has been well established, suggesting that problematic gaming may …

Antecedents of esports gameplay intention: Genre as a moderator

WW Jang, KK Byon - Computers in Human Behavior, 2020 - Elsevier
The purpose of this study was to identify three categories (ie, imagination, physical
enactment, and sport simulation) of esports game genres and to examine the impact those …

Are there two types of escapism? Exploring a dualistic model of escapism in digital gaming and online streaming.

F Stenseng, J Falch-Madsen… - Psychology of Popular …, 2021 - psycnet.apa.org
Escapism is predominantly assumed to be a negative aspect of media consumption.
However, research also indicates that escapism may spur positive psychological outcomes …

[HTML][HTML] Social capital–accrual, escape-from-self, and time-displacement effects of internet use during the COVID-19 stay-at-home period: Prospective, quantitative …

C Cheng, YC Lau, JW Luk - Journal of Medical Internet Research, 2020 - jmir.org
Background COVID-19 has spread like wildfire across the globe, prompting many
governments to impose unprecedented stay-at-home orders to limit its transmission. During …

Depression as compared to level of physical activity and internet addiction among polish physiotherapy students during the COVID-19 pandemic

A Zalewska, M Gałczyk, M Sobolewski… - International Journal of …, 2021 - mdpi.com
Objectives: The aim of the survey was to assess the level of depression correlated with
physical activity and internet addiction among physiotherapy students of Polish universities …

Compensatory video gaming. Gaming behaviours and adverse outcomes and the moderating role of stress, social interaction anxiety, and loneliness

K Koban, J Biehl, J Bornemeier… - Behaviour & Information …, 2022 - Taylor & Francis
Based on the general assumption that even problematic behaviours are associated with an
inherently health-promoting motivation to cope with unpleasant or unsatisfying life situations …

Moderating effects of information-oriented versus escapism-oriented motivations on the relationship between psychological well-being and problematic use of video …

CY Chen, SL Chang - Journal of behavioral addictions, 2019 - akjournals.com
Background and aims Video game live-streaming platforms are widely used by gamers.
However, the excessive use of such services has rarely been examined. Although …

[HTML][HTML] The dual nature of escapism in video gaming: A meta-analytic approach

U Hussain, S Jabarkhail, GB Cunningham… - Computers in Human …, 2021 - Elsevier
Researchers have previously argued that escapism via video games can lead to negative
and positive outcomes. The purpose of this study was to investigate which outcomes …