G Kramida - IEEE transactions on visualization and computer …, 2015 - ieeexplore.ieee.org
The vergence-accommodation conflict (VAC) remains a major problem in head-mounted displays for virtual and augmented reality (VR and AR). In this review, I discuss why this …
Redirected walking techniques can enhance the immersion and visual-vestibular comfort of virtual reality (VR) navigation, but are often limited by the size, shape, and content of the …
Andrew T. Duchowski Theory and Practice Third Edition Page 1 Eye Tracking Methodology Andrew T. Duchowski Theory and Practice Third Edition Page 2 Eye Tracking Methodology …
K Carnegie, T Rhee - IEEE computer graphics and applications, 2015 - ieeexplore.ieee.org
Although head-mounted displays (HMDs) are ideal devices for personal viewing of immersive stereoscopic content, exposure to VR applications on them results in significant …
Conventional binocular head-mounted displays (HMDs) vary the stimulus to vergence with the information in the picture, while the stimulus to accommodation remains fixed at the …
L Wang, X Shi, Y Liu - Computational Visual Media, 2023 - Springer
Recently, virtual reality (VR) technology has been widely used in medical, military, manufacturing, entertainment, and other fields. These applications must simulate different …
AT Duchowski - Computers & Graphics, 2018 - Elsevier
Gaze-based interaction is reviewed, categorized within a taxonomy that splits interaction into four forms, namely diagnostic (off-line measurement), active (selection, look to shoot) …
Head-mounted displays (HMDs) often cause discomfort and even nausea. Improving comfort is therefore one of the most significant challenges for the design of such systems. In …
We are experiencing an upcoming trend of using head mounted display systems in games and serious games, which is likely to become an established practice in the near future …