(1) Background: Continuous health promotion systems are increasingly important, enabling decentralized patient care, providing comfort, and reducing congestion in healthcare …
R Baluz, A Teles, JE Fontenele, R Moreira… - Games for Health …, 2022 - liebertpub.com
Objective: Gesture-based serious games can be based on playful and interactive scenarios to enhance user engagement and experience during exercises, thereby increasing …
Restriction of movement at a joint due to disease or dysfunction can alter the range of motion (ROM) at other joints due to joint interactions. In this paper, we quantify the extent to which …
AJ Akbar, Z Sheng, Q Zhang, D Wang - … of the ACM on Human-Computer …, 2023 - dl.acm.org
Wireless-based gesture recognition provides an effective input method for exergames. However, previous works in wireless-based gesture recognition systems mainly recognize …
This paper presents a wearable virtual reality system with a wireless network of inertial sensors for lower limb monitoring. The system comprises seven sensor nodes sending data …
Medical virtual agents (VAs) hold great potential to support patients in achieving their health goals, especially at times or in regions where the demand for physiological and …
The COVID-19 pandemic has transformed daily life, as individuals must reduce contacts among each other to prevent the spread of the disease. Consequently, patients' access to …
KM Shalabi, HM Sayed… - European Review for …, 2024 - europeanreview.org
OBJECTIVE: Mobile health (mHealth) technologies have emerged as promising tools in the field of neuro-physiotherapy, offering innovative solutions for enhancing clinical decision …
This paper presents the design and development of an exergame for the wearable inertial sensor (WIS) system for performing range of motion (ROM) exercises. The salient features of …