KW Rio, CK Rhea, WH Warren - Journal of vision, 2014 - iovs.arvojournals.org
When people walk together in groups or crowds they must coordinate their walking speed and direction with their neighbors. This paper investigates how a pedestrian visually controls …
Y Li, C Lu, J Jin - Simulation Modelling Practice and Theory, 2021 - Elsevier
Pedestrians will form groups in both normal and emergency sometimes. Members of these groups usually have certain social relations. We study emergency evacuation of pedestrians …
In immersive Virtual Reality systems, users tend to move in a Virtual Environment as they would in an analogous physical environment. In this work, we investigated how user …
The collective behavior of crowds is thought to emerge from local interactions between pedestrians. One widely assumed interaction is heading alignment. We tested four …
F Berton, F Grzeskowiak, A Bonneau… - … on Visualization and …, 2020 - ieeexplore.ieee.org
Virtual reality (VR) is a valuable experimental tool for studying human movement, including the analysis of interactions during locomotion tasks for developing crowd simulation …
S Lemercier, JM Auberlet - Computer Animation and Virtual …, 2016 - Wiley Online Library
While collision avoidance has been the most active topic in pedestrian simulation, the modelling of other kinds of behaviours appears to be essential for better realism. Thus …
K Rio, WH Warren - Transportation Research Procedia, 2014 - Elsevier
Many models of crowd behavior are based on local interactions between pedestrians, but little is known about the actual mechanisms governing these interactions. In Experiments 1 …
Abstract The design of Sensory Substitution Devices (SSDs) often relies on the belief that the information supplied by the devices should allow the construction of spatial mental …
Rapid advances in the field of Deep Reinforcement Learning (DRL) over the past several years have led to artificial agents (AAs) capable of producing behavior that meets or …