The 'eudaimonic experience': A scoping review of the concept in digital games research

R Daneels, ND Bowman, D Possler… - Media and …, 2021 - cogitatiopress.com
Digital games have evolved into a medium that moves beyond basic toys for distraction and
pleasure towards platforms capable of and effective at instigating more serious, emotional …

[图书][B] Introduction to positive media psychology

AA Raney, SH Janicke-Bowles, MB Oliver, KR Dale - 2020 - taylorfrancis.com
Introduction to Positive Media Psychology summarizes and synthesizes the key concepts,
theories, and empirical findings on the positive emotional, cognitive, and behavioral effects …

Self-determination theory in HCI games research: Current uses and open questions

A Tyack, ED Mekler - Proceedings of the 2020 CHI conference on human …, 2020 - dl.acm.org
Self-Determination Theory (SDT), a major psychological theory of human motivation, has
become increasingly popular in Human-Computer Interaction (HCI) research on games and …

How does HCI understand human agency and autonomy?

D Bennett, O Metatla, A Roudaut… - Proceedings of the 2023 …, 2023 - dl.acm.org
Human agency and autonomy have always been fundamental concepts in HCI. New
developments, including ubiquitous AI and the growing integration of technologies into our …

Validation of two game experience scales: the player experience of need satisfaction (PENS) and game experience questionnaire (GEQ)

D Johnson, MJ Gardner, R Perry - International Journal of Human …, 2018 - Elsevier
Accurate measurement of the player experience in videogames is key to understanding the
impacts of videogame play, designing and developing engaging videogames, and …

Emotion regulation in esports gaming: A qualitative study of league of legends

Y Kou, X Gui - Proceedings of the ACM on Human-Computer …, 2020 - dl.acm.org
Today eSports gaming is enjoying growing popularity in the world and much attention from
various research areas, including CSCW. eSports gaming is a highly competitive …

A framework for the experience of meaning in human-computer interaction

ED Mekler, K Hornbæk - Proceedings of the 2019 CHI conference on …, 2019 - dl.acm.org
The view of quality in human-computer interaction continuously develops, having in past
decades included consistency, transparency, usability, and positive emotions. Recently …

Measuring perceived challenge in digital games: Development & validation of the challenge originating from recent gameplay interaction scale (CORGIS)

A Denisova, P Cairns, C Guckelsberger… - International Journal of …, 2020 - Elsevier
Challenge is a key element of digital games, but a clear conceptualisation and
operationalisation of this player experience were long missing. This made it hard for game …

Exploring emotional attachment to game characters

JA Bopp, LJ Müller, LF Aeschbach, K Opwis… - Proceedings of the …, 2019 - dl.acm.org
Engaging game characters are often key to a positive and emotionally rich player
experience. However, current research treats character attachment in a rather generic …

The role of gaming during difficult life experiences

I Iacovides, ED Mekler - Proceedings of the 2019 CHI conference on …, 2019 - dl.acm.org
HCI has become increasingly interested in the use of technology during difficult life
experiences. Yet despite considerable popularity, little is known about how and why people …