Dance interactive learning systems: A study on interaction workflow and teaching approaches

KE Raheb, M Stergiou, A Katifori… - ACM Computing Surveys …, 2019 - dl.acm.org
Motion Capture and whole-body interaction technologies have been experimentally proven
to contribute to the enhancement of dance learning and to the investigation of bodily …

Emulating human perception of motion similarity

JKT Tang, H Leung, T Komura… - … Animation and Virtual …, 2008 - Wiley Online Library
Evaluating the similarity of motions is useful for motion retrieval, motion blending, and
performance analysis of dancers and athletes. Euclidean distance between corresponding …

Augmented reality with human body interaction based on monocular 3d pose estimation

HY Lin, TW Chen - International Conference on Advanced Concepts for …, 2010 - Springer
We present an augmented reality interface with markerless human body interaction. It
consists of 3D motion capture of the human body and the processing of 3D human poses for …

Automatic grading of 3D computer animation laboratory assignments

F Lamberti, A Sanna, G Paravati… - IEEE Transactions on …, 2014 - ieeexplore.ieee.org
Assessment is a delicate task in the overall teaching process because it may require
significant time and may be prone to subjectivity. Subjectivity is especially true for disciplines …

Setting the best view of a virtual teacher in a mixed reality physical-task learning support system

M Nawahdah, T Inoue - Journal of Systems and Software, 2013 - Elsevier
In this research, we investigated the virtual teacher's positions and orientations that led to
optimal learning outcome in mixed-reality environment. First, this study showed that the …

Exploring extended reality as a simulation training tool through naturalistic interactions and enhanced immersion

D Duggan, C Kingsley, M Mazzeo… - … 2019, Held as Part of the …, 2019 - Springer
Augmented reality (AR), mixed reality (MR), and virtual reality (VR) technologies–collectively
extended reality (XR)–have been discussed in the context of training applications since their …

Echofluid: An Interface for Remote Choreography Learning and Co-creation Using Machine Learning Techniques

MB Wang, Z Duer, S Hardwig, S Lally… - Adjunct Proceedings of …, 2022 - dl.acm.org
Born from physical activities, dance carries beyond mere body movement. Choreographers
interact with audiences' perceptions through the kinaesthetics, creativity, and expressivity of …

Motion similarity modeling--a state of the art report

A Sebernegg, P Kán, H Kaufmann - arXiv preprint arXiv:2008.05872, 2020 - arxiv.org
The analysis of human motion opens up a wide range of possibilities, such as realistic
training simulations or authentic motions in robotics or animation. One of the problems …

[PDF][PDF] Research on Current Sectoral Uses of Motion Capture (MoCap) Systems

A Zafer - Current Studies in Technology, Innovation and …, 2023 - researchgate.net
The Oxford English Dictionary defines movement as a process or the act of acting; from this
point of view, movement means the act or process of moving, change of location, position or …

[PDF][PDF] A study of mediated communication enhancement systems employing alignment techniques between remote sites

M Nawahdah - 2013 - core.ac.uk
In the past, the communication circle among human beings was so limited in terms of
distance, time, and people. Today, the communication circle is almost unlimited enhanced …