Text-based games have emerged as an important test-bed for Reinforcement Learning (RL) research, requiring RL agents to combine grounded language understanding with …
We focus on creating agents that act in alignment with socially beneficial norms and values in interactive narratives or text-based games--environments wherein an agent perceives and …
We seek to create agents that both act and communicate with other agents in pursuit of a goal. Towards this end, we extend LIGHT (Urbanek et al. 2019)--a large-scale crowd …
P Ammanabrolu, M Riedl - Advances in Neural Information …, 2021 - proceedings.neurips.cc
World models improve a learning agent's ability to efficiently operate in interactive and situated environments. This work focuses on the task of building world models of text-based …
Y Xu, M Fang, L Chen, Y Du… - Advances in Neural …, 2020 - proceedings.neurips.cc
We study reinforcement learning (RL) for text-based games, which are interactive simulations in the context of natural language. While different methods have been …
Text-based games are long puzzles or quests, characterized by a sequence of sparse and potentially deceptive rewards. They provide an ideal platform to develop agents that …
A suitable state representation is a fundamental part of the learning process in Reinforcement Learning. In various tasks, the state can either be described by natural …
PA Jansen - arXiv preprint arXiv:2107.04132, 2021 - arxiv.org
Text Worlds are virtual environments for embodied agents that, unlike 2D or 3D environments, are rendered exclusively using textual descriptions. These environments offer …
X Peng, M Riedl… - Advances in Neural …, 2022 - proceedings.neurips.cc
We focus on the task of creating a reinforcement learning agent that is inherently explainable---with the ability to produce immediate local explanations by thinking out loud …