[PDF][PDF] 引入视觉注意机制的目标跟踪方法综述

黎万义, 王鹏, 乔红 - 自动化学报, 2014 - aas.net.cn
摘要视觉跟踪在无人飞行器, 移动机器人, 智能监控等领域有着广泛的应用,
但由于目标外观和环境的变化, 以及背景干扰等因素的存在, 使得复杂场景下的鲁棒实时的目标 …

Perceptual visual quality metrics: A survey

W Lin, CCJ Kuo - Journal of visual communication and image …, 2011 - Elsevier
Visual quality evaluation has numerous uses in practice, and also plays a central role in
shaping many visual processing algorithms and systems, as well as their implementation …

Saliency heat-map as visual attention for autonomous driving using generative adversarial network (GAN)

F Lateef, M Kas, Y Ruichek - IEEE Transactions on Intelligent …, 2021 - ieeexplore.ieee.org
The ability to sense and understanding the driving environment is a key technology for
ADAS and autonomous driving. Human drivers have to pay more visual attention to …

Fixationnet: Forecasting eye fixations in task-oriented virtual environments

Z Hu, A Bulling, S Li, G Wang - IEEE Transactions on …, 2021 - ieeexplore.ieee.org
Human visual attention in immersive virtual reality (VR) is key for many important
applications, such as content design, gaze-contingent rendering, or gaze-based interaction …

Real-time depth-of-field rendering using anisotropically filtered mipmap interpolation

S Lee, GJ Kim, S Choi - IEEE Transactions on Visualization and …, 2009 - ieeexplore.ieee.org
This article presents a real-time GPU-based post-filtering method for rendering acceptable
depth-of-field effects suited for virtual reality. Blurring is achieved by nonlinearly interpolating …

[图书][B] Visual quality assessment by machine learning

L Xu, W Lin, CCJ Kuo - 2015 - Springer
After visual signals (referring to image, video, graphics, and animation) are captured or
generated, they undergo a variety of processings, including compression, enhancement …

The effect of task on visual attention in interactive virtual environments

J Hadnett-Hunter, G Nicolaou, E O'Neill… - ACM Transactions on …, 2019 - dl.acm.org
Virtual environments for gaming and simulation provide dynamic and adaptive experiences,
but, despite advances in multisensory interfaces, these are still primarily visual experiences …

An overview of perceptual processing for digital pictures

HR Wu, W Lin, LJ Karam - 2012 IEEE International Conference …, 2012 - ieeexplore.ieee.org
This paper presents an overview of state-of-the-art technologies for perceptual processing of
digital pictures, as well as a discussion of the issues related to their implementation …

增强虚拟现实技术研究及其应用

陈一民, 李启明, 马德宜, 许永顺, 陆涛… - 上海大学学报(自然 …, 2011 - journal.shu.edu.cn
增强虚拟现实技术, 简称增强现实(augmented reality, AR) 技术, 是根据信息技术发展和实际
应用需要而出现的一种将真实世界信息和虚拟世界信息“无缝” 集成的新技术. 首先, 简略介绍AR …

A framework for 3D model-based visual tracking using a GPU-accelerated particle filter

JA Brown, DW Capson - IEEE transactions on visualization and …, 2011 - ieeexplore.ieee.org
A novel framework for acceleration of particle filtering approaches to 3D model-based,
markerless visual tracking in monocular video is described. Specifically, we present a …