S Yang, T Li, X Gong, B Peng, J Hu - Graphical Models, 2020 - Elsevier
Crowd simulation has emerged in the last decade as a widely used method of visual effects, computer games, and urban planning, etc. The improvement of hardware performance and …
R Mehran, A Oyama, M Shah - 2009 IEEE conference on …, 2009 - ieeexplore.ieee.org
In this paper we introduce a novel method to detect and localize abnormal behaviors in crowd videos using Social Force model. For this purpose, a grid of particles is placed over …
People spend more than 90% of their life time in buildings, which makes occupant behavior one of the leading influences of energy consumption in buildings. Occupancy and occupant …
X Zheng, T Zhong, M Liu - Building and environment, 2009 - Elsevier
Crowd evacuation of a building has been studied over the last decades. In this paper, seven methodological approaches for crowd evacuation have been identified. These approaches …
Although the widespread use of gaming for leisure purposes has been well documented, the use of games to support cultural heritage purposes, such as historical teaching and learning …
Mario A. Gutiérrez A., F Vexo, D Thalmann - 2008 - Springer
Since the first edition of this book in 2007, there has been a fast evolution in Virtual Reality. Palmer Luckey designed a prototype for what would become the Oculus Rift Virtual Reality …
H Liu, B Liu, H Zhang, L Li, X Qin, G Zhang - Information Sciences, 2018 - Elsevier
This paper presents a crowd evacuation simulation approach that is based on navigation knowledge and two-layer control mechanism. In this approach, using the multi-population …
We present a novel method for multiple people tracking that leverages a generalized model for capturing interactions among individuals. At the core of our model lies a learned …
In the everyday exercise of controlling their locomotion, humans rely on their optic flow of the perceived environment to achieve collision-free navigation. In crowds, in spite of the …