A survey of robotic motion planning in dynamic environments

MG Mohanan, A Salgoankar - Robotics and Autonomous Systems, 2018 - Elsevier
Abstract Robot Motion Planning (RMP) has been a thrust area of research in computing due
to its complexity, since RMP in dynamic environments for a point robot with bounded velocity …

A review on crowd simulation and modeling

S Yang, T Li, X Gong, B Peng, J Hu - Graphical Models, 2020 - Elsevier
Crowd simulation has emerged in the last decade as a widely used method of visual effects,
computer games, and urban planning, etc. The improvement of hardware performance and …

Abnormal crowd behavior detection using social force model

R Mehran, A Oyama, M Shah - 2009 IEEE conference on …, 2009 - ieeexplore.ieee.org
In this paper we introduce a novel method to detect and localize abnormal behaviors in
crowd videos using Social Force model. For this purpose, a grid of particles is placed over …

Modeling occupancy and behavior for better building design and operation—A critical review

B Dong, D Yan, Z Li, Y Jin, X Feng, H Fontenot - Building Simulation, 2018 - Springer
People spend more than 90% of their life time in buildings, which makes occupant behavior
one of the leading influences of energy consumption in buildings. Occupancy and occupant …

Modeling crowd evacuation of a building based on seven methodological approaches

X Zheng, T Zhong, M Liu - Building and environment, 2009 - Elsevier
Crowd evacuation of a building has been studied over the last decades. In this paper, seven
methodological approaches for crowd evacuation have been identified. These approaches …

Developing serious games for cultural heritage: a state-of-the-art review

EF Anderson, L McLoughlin, F Liarokapis, C Peters… - Virtual reality, 2010 - Springer
Although the widespread use of gaming for leisure purposes has been well documented, the
use of games to support cultural heritage purposes, such as historical teaching and learning …

[图书][B] Stepping into virtual reality

Mario A. Gutiérrez A., F Vexo, D Thalmann - 2008 - Springer
Since the first edition of this book in 2007, there has been a fast evolution in Virtual Reality.
Palmer Luckey designed a prototype for what would become the Oculus Rift Virtual Reality …

Crowd evacuation simulation approach based on navigation knowledge and two-layer control mechanism

H Liu, B Liu, H Zhang, L Li, X Qin, G Zhang - Information Sciences, 2018 - Elsevier
This paper presents a crowd evacuation simulation approach that is based on navigation
knowledge and two-layer control mechanism. In this approach, using the multi-population …

Learning an image-based motion context for multiple people tracking

L Leal-Taixé, M Fenzi, A Kuznetsova… - Proceedings of the …, 2014 - openaccess.thecvf.com
We present a novel method for multiple people tracking that leverages a generalized model
for capturing interactions among individuals. At the core of our model lies a learned …

A synthetic-vision based steering approach for crowd simulation

J Ondřej, J Pettré, AH Olivier, S Donikian - ACM Transactions on …, 2010 - dl.acm.org
In the everyday exercise of controlling their locomotion, humans rely on their optic flow of the
perceived environment to achieve collision-free navigation. In crowds, in spite of the …