Multiparty interaction between humans and socially interactive agents

S Gillet, M Vázquez, C Peters, F Yang… - The Handbook on Socially …, 2022 - dl.acm.org
While most research has focused on one-on-one interactions, Socially Interactive Agents
(SIAs) for multiparty interaction have received increasingly more atten tion in the past years …

Learning socially appropriate robot approaching behavior toward groups using deep reinforcement learning

Y Gao, F Yang, M Frisk, D Hemandez… - 2019 28th IEEE …, 2019 - ieeexplore.ieee.org
Deep reinforcement learning has recently been widely applied in robotics to study tasks
such as locomotion and grasping, but its application to social human-robot interaction (HRI) …

A dataset of human and robot approach behaviors into small free-standing conversational groups

F Yang, Y Gao, R Ma, S Zojaji, G Castellano, C Peters - PloS one, 2021 - journals.plos.org
The analysis and simulation of the interactions that occur in group situations is important
when humans and artificial agents, physical or virtual, must coordinate when inhabiting …

Social-aware navigation in crowds with static and dynamic groups

F Yang, C Peters - … Conference on Virtual Worlds and Games …, 2019 - ieeexplore.ieee.org
Serious games with virtual characters heavily depend on character properties related to
social interactions and awareness. This paper presents social-aware navigation for crowds …

Towards the use of mixed reality for hri design via virtual robots

C Peters, F Yang, H Saikia, C Li… - 1st International Workshop …, 2018 - diva-portal.org
Mixed reality, which seeks to better merge virtual objects and their interactions with the real
environment, offers numerous potentials for the improved design of robots and our …

AVATAR: Contribution to Human-Computer interaction processes through the adaptation of semi-personalized virtual agents

LF Guerrero-Vásquez, DX Landy-Rivera… - 2018 IEEE biennial …, 2018 - ieeexplore.ieee.org
In this article a process of animation of 3D models is proposed to transform them into virtual
agents or avatars with the possibility of being used in Human-Computer interaction …

A virtual poster presenter using mixed reality

V Avramova, F Yang, C Li, C Peters… - Intelligent Virtual Agents …, 2017 - Springer
In this demo, we will showcase a platform we are currently developing for experimenting
with situated interaction using mixed reality. The user will wear a Microsoft HoloLens and be …

Towards virtual agents for supporting appropriate small group behaviors in educational contexts

S Zojaji, C Peters - … Conference on Virtual Worlds and Games …, 2019 - ieeexplore.ieee.org
Verbal and non-verbal behaviors that we use in order to effectively communicate with other
people are vital for our success in our daily lives. Despite the importance of social skills …

Social behavior learning with realistic reward shaping

Y Gao, F Yang, M Frisk, D Hernandez, CE Peters… - CoRR, 2018 - openreview.net
Deep reinforcement learning has recently been widely applied in robotics to study tasks
such as locomotion and grasping, but its application to social human-robot interaction (HRI) …

Gesture-oriented supernumerary robotic fingers for post-stroke rehabilitation

C Krishnan, V Jeyakumar, A Anusha, S Shivapriya - 2024 - IET
The National Health Portal claims that around 70% of the world's rehabilitation population
are amputees with minimum residual capacity who cannot fully use the therapies. The …