Gamification in cybersecurity education; a state of the art review and research agenda

D Pramod - Journal of Applied Research in Higher Education, 2024 - emerald.com
Purpose The growth of the internet, access to technology and rapid digital transformations
have paved the way for developing attack surfaces for individuals and organizations. There …

Multi-National Cyber Security Exercise, Case Flagship 2

T Kokkonen, J Paijanen, T Sipola - Proceedings of the 14th International …, 2022 - dl.acm.org
Cyber security is not merely about securing devices and focusing on software and hardware.
Staff members with skills and know-how are among the most valuable assets in the context …

Mining Reddit users' perspectives on cybersecurity competitions: a mixed method approach

C Zhong, H Liu, HJ Kam - Information & Computer Security, 2024 - emerald.com
Purpose Cybersecurity competitions can effectively develop skills, but engaging a wide
learner spectrum is challenging. This study aims to investigate the perceptions of …

[PDF][PDF] Gamified Cybersecurity Education Through the Lens of the Information Search Process: An Exploratory Study of Capture-the-Flag Competitions [Research-in …

A Tay, SM Hayes, D Wilson, E Hall… - Issues in Informing Science …, 2024 - iisit.org
ABSTRACT Aim/Purpose Capture the Flag (CTF) challenges are a popular form of
cybersecurity education where students solve hands-on tasks in a game-like setting. These …

[图书][B] Systematic review of cybersecurity pedagogical tools

B Akinrotimi - 2023 - search.proquest.com
Cyber threats to businesses and organizations have increased since the global pandemic.
However, during these circumstances, there is a shortage of experts to defend against these …

Binary Reverse Engineering for All

J Aycock - Proceedings of the 2023 Conference on Innovation …, 2023 - dl.acm.org
We report our experience with a novel course on binary reverse engineering, a university
computer science course that was offered at the second-year level to both computer science …