The impact of anthropomorphism on consumers' purchase decision in chatbot commerce

MC Han - Journal of Internet Commerce, 2021 - Taylor & Francis
Numerous businesses have employed chatbots with a human-like speaking ability to assist
customers with online shopping and customer service; however, it is uncertain whether or …

Presence in virtual golf simulators: The effects of presence on perceived enjoyment, perceived value, and behavioral intention

HG Lee, S Chung, WH Lee - New media & society, 2013 - journals.sagepub.com
This study examines the effects of presence when respondents played a golf game using
virtual golf simulators. The respondents were able to use real golf clubs and accurate swing …

E-service quality and Web 2.0: expanding quality models to include customer participation and inter-customer support

M Sigala - The Service Industries Journal, 2009 - Taylor & Francis
Web 2.0 empowers online customers and social networks to engage in e-service processes
such as service design, production and marketing. Although the impact of customer …

Using ADDIE model to design Second Life activities for online learners

SK Wang, HY Hsu - E-learn: world conference on e-learning in …, 2008 - learntechlib.org
This paper examines the nature of a virtual learning environment–Second Life--, and
introduces several Second Life learning examples to help readers who never used Second …

[图书][B] Cybercrime: The psychology of online offenders

G Kirwan, A Power - 2013 - books.google.com
Cybercrime is a growing problem in the modern world. Despite the many advantages of
computers, they have spawned a number of crimes, such as hacking and virus writing, and …

The mediating role of presence on consumer intention to participate in a social commerce site

JB Kim - Journal of Internet Commerce, 2015 - Taylor & Francis
This study investigated how presence affected consumer intention to participate in a social
commerce site (ie, the consumer participation intention of social commerce through the …

Towards an understanding of assimilation in virtual worlds: The 3C approach

A Schwarz, C Schwarz, Y Jung, B Pérez… - European Journal of …, 2012 - Taylor & Francis
Virtual worlds are increasing in importance as more multi-national firms are investing heavily
in these emerging communities. Although much excitement has surrounded the idea of …

Virtual reality at a prehistoric museum: Exploring the influence of system quality and personality on user intentions

EH Pratisto, N Thompson, V Potdar - ACM Journal on Computing and …, 2023 - dl.acm.org
Virtual Reality (VR) promises many benefits for the tourism industry. However, a review of
tourism-related VR research shows that the roles of system quality and user personality …

The effects of sense of presence, sense of belonging, and cognitive absorption on satisfaction and user loyalty toward an immersive 3D virtual world

DJ Kim, D Zhang - Exploring the Grand Challenges for Next Generation E …, 2011 - Springer
Avatar-based 3D virtual worlds such as Second Life have drawn increasing attention from
users and researchers in the past few years as an emerging online environment for social …

Second Life as a medium for lecturing in college courses

DC Cliburn, JL Gross - 2009 42nd Hawaii international …, 2009 - ieeexplore.ieee.org
Second Life is an online virtual world that is gaining popularity in academic institutions as an
alternative means for collaborative and distance education. However, the number of formal …