Introduction: Indonesia is undergoing an epidemiological transition, changing from a public health problem with the prevalence of a dominant infectious disease to a non-communicable …
The COVID-19 pandemic in recent years and the massive presence of information technology generate one of the biggest challenges facing humanity, namely the …
Background People are becoming more dependent on technology than ever before. Today's children and adults are heavily plugged into electronics, which raises concerns for their …
Introduction During the pandemic, health issues associated with using digital devices and exploring social media, such as Computer Vision Syndrome (CVS), have increased …
Introduction Musculoskeletal disorders (MSDs) are rapidly rising in Saudi Arabia, reaching levels similar to those in the Western world. Hence, we aimed to assess the prevalence of …
DH Musdalifa, A Lahmi, R Rahmi - Jurnal Eduscience, 2022 - jurnal.ulb.ac.id
Penggunaan gadget pada masa sekarang tidak lagi berada pada kalangan dewasa, melainkan semua level usia telah terbiasa menggunakan perangkat ini. Realita yang …
Objective The aim of this study was to summarize the evidence regarding screen use as a contributing factor in pediatric headache and migraine. Background Screen exposure is …
Electronic gadgets can accomplish a variety of tasks at once, making hard work more productive. In recent years, the usage of electronic gadgets for social and professional …
SH Kakon, TR Soron, MS Hossain… - JMIR Pediatrics and …, 2025 - pediatrics.jmir.org
Background Children's screen time has substantially increased worldwide, including in Bangladesh, especially since the pandemic, which is raising concern about its potential …