A systematic review of literature on user behavior in video game live streaming

Y Li, C Wang, J Liu - International journal of environmental research and …, 2020 - mdpi.com
Video game live streaming is a kind of real-time video social media that integrates traditional
broadcasting and online gaming. With the rapid popularity of video game live streaming in …

How attachment affects user stickiness on live streaming platforms: A socio-technical approach perspective

Y Li, X Li, J Cai - Journal of Retailing and Consumer Services, 2021 - Elsevier
User stickiness is an important factor in the development of live streaming shopping
platforms, which describes the degree of users' attention to the platforms. Although some e …

User-generated short video content in social media. A case study of TikTok

A Shutsko - Social Computing and Social Media. Participation …, 2020 - Springer
According to Alexa's ranking of the top 500 sites on the web, YouTube takes the second
place, demonstrating the importance of online services focused on sharing of short self-shot …

Exploring the emerging domain of research on video game live streaming in web of science: State of the art, changes and trends

LJ Cabeza-Ramírez, FJ Fuentes-García… - International Journal of …, 2021 - mdpi.com
In recent years, interest in video game live streaming services has increased as a new
communication instrument, social network, source of leisure, and entertainment platform for …

Role of technology attraction and parasocial interaction in social shopping websites

X Zheng, J Men, L Xiang, F Yang - International Journal of Information …, 2020 - Elsevier
Attraction is an essential factor in interactions between individuals. Some existing studies
have examined multiple dimensions of attraction including social, physical, and task …

Spectator e-sport and well-being through live streaming services

J Kim, M Kim - Technology in Society, 2020 - Elsevier
This research examines how seven dimensions of e-sport spectatorship motivation on live
streaming influence e-sport fans' flow experience, subjective well-being, behavioral intention …

[PDF][PDF] Fake news in social media: Bad algorithms or biased users?

F Zimmer, K Scheibe, M Stock, WG Stock - Journal of Information …, 2019 - ling.hhu.de
Although fake news has been present in human history at any time, nowadays, with social
media, deceptive information has a stronger effect on society than before. This article …

The effect of fear and situational motivation on online information avoidance: The case of COVID-19

T Sultana, G Dhillon, T Oliveira - International Journal of Information …, 2023 - Elsevier
During the COVID-19 pandemic, a plethora of online sources for information and news
dissemination have emerged. Extant research suggests that very quickly, individuals …

REAL-TIME REVELATIONS: ADVANCED DATA ANALYSIS TECHNIQUES

LM Gutta, TR Bammidi, RK Batchu… - International Journal of …, 2024 - ijsdai.com
This research explores advanced data analysis techniques tailored for live streaming
platforms, addressing the challenges of real-time data analytics in the dynamic environment …

Motivations for the use of video game streaming platforms: The moderating effect of sex, age and self-perception of level as a player

LJ Cabeza-Ramírez, SM Sánchez-Cañizares… - International journal of …, 2020 - mdpi.com
A particularly striking new phenomenon in recent years is the live streaming of video games
through popular platforms, such as Twitch. This study focuses on the motivations and types …