QoE management of multimedia streaming services in future networks: A tutorial and survey

AA Barakabitze, N Barman, A Ahmad… - … Surveys & Tutorials, 2019 - ieeexplore.ieee.org
The highly demanding Over-The-Top (OTT) multimedia applications pose increased
challenges to Internet Service Providers (ISPs) for assuring a reasonable Quality of …

Performance issues and solutions in SDN-based data center: a survey

A Shirmarz, A Ghaffari - The Journal of Supercomputing, 2020 - Springer
Due to the development of the Internet and the smart end systems such as smartphones,
portable laptop, and other smart mobile devices, as well as the emergence of concepts such …

Toward delay-efficient game-aware data centers for cloud gaming

M Amiri, HA Osman, S Shirmohammadi… - ACM Transactions on …, 2016 - dl.acm.org
Gaming on demand is an emerging service that has recently started to garner prominence in
the gaming industry. Cloud-based video games provide affordable, flexible, and high …

Sdn-enabled game-aware routing for cloud gaming datacenter network

M Amiri, A Sobhani, H Al Osman… - IEEE Access, 2017 - ieeexplore.ieee.org
Cloud gaming or gaming as a service, the newest entry in the online gaming world,
leverages the well-known concept of cloud computing to provide real-time gaming services …

Implementation of a city-wide Health Information Exchange solution in the largest metropolitan region in China

G Yu, W Cui, L Zhou, DW Bates, J Gu… - 2016 IEEE international …, 2016 - ieeexplore.ieee.org
Objective: Health Information Exchange (HIE) enables providers to share healthcare
information electronically across different organizations to promote safer, more efficient, and …

Datacenter traffic shaping for delay reduction in cloud gaming

M Amiri, H Al Osman… - 2016 IEEE International …, 2016 - ieeexplore.ieee.org
Cloud Gaming enables users to play games using a thin-client, regardless of their location
or what platform they use (PCs, laptops, tablets, smartphones). Since the major …

A write-operation-adaptable replication system for multiplayer cloud gaming

WC Chang, PC Wang - 2017 IEEE conference on dependable …, 2017 - ieeexplore.ieee.org
Cloud gaming is getting more and more attention due to the growth of smart devices
(smartphones, tables, and notebooks). When players update data, a cloud gaming system …

Sara-sdn: state aware resource allocation in sdn to improve qoe in cloud gaming

MH Yami, F Pakdaman, MR Hashemi - … of the 25th ACM Workshop on …, 2020 - dl.acm.org
Cloud Gaming (CG) solutions run games on cloud servers and stream the compressed
video of the game over a network. While this has many benefits for both users and game …

Deploying external bandwidth guaranteed media server clusters for real-time live streaming in media cloud

W Zhang, Z He, B Du, M Luo, Q Zheng - PloS one, 2019 - journals.plos.org
The cloud-based media streaming service is a promising paradigm for multimedia
applications. It is attractive to media streaming service providers, who wish to deploy their …

A network-assisted platform for multipoint remote learning

A Lombardo, C Rametta, C Grasso - … . Towards a Smart and Secure Future …, 2017 - Springer
In the last few years, Software Defined Networks (SDN) and Network Functions Virtualization
(NFV) have been introduced in the telecommunications world as a new way to design …