Developments in business gaming: A review of the past 40 years

AJ Faria, D Hutchinson, WJ Wellington… - Simulation & …, 2009 - journals.sagepub.com
This article examines developments in business simulation gaming during the past 40 years.
Covered in this article are a brief history of business games, the changing technology …

[图书][B] Undergraduate education in psychology: A blueprint for the future of the discipline.

DF Halpern - 2010 - psycnet.apa.org
This book presents the findings and recommendations of the 2008 National Conference on
Undergraduate Education in Psychology. For this conference, 80 psychologists and other …

Virtual reality operating room with AI guidance: design and validation of a fire scenario

D Qi, A Ryason, N Milef, S Alfred, MR Abu-Nuwar… - Surgical …, 2021 - Springer
Background Operating room (OR) fires are uncommon but disastrous events. Inappropriate
handling of OR fires can result in injuries, even death. Aiming to simulate OR fire …

Games, simulations, and simulation games for learning: definitions and distinctions

L Sauvé, L Renaud, D Kaufman - Gaming and simulations: Concepts …, 2011 - igi-global.com
The authors of this chapter carried out a systematic review of the literature from 1998 to 2008
with the goal of developing conceptual definitions of game, simulation, and simulation game …

[HTML][HTML] Should the monster play fair?: Reception of artificial intelligence in alien: isolation

J Švelch - Game Studies, 2020 - gamestudies.org
The article addresses the gap in scholarship on reception of game AI by qualitatively
analysing forum discussions about the Alien monster in the game Alien: Isolation (Creative …

[PDF][PDF] On the synergy of simulation and agents: an innovation paradigm perspective

TI Ören, L Yilmaz - International J. of Intelligent Control and Systems, 2009 - academia.edu
The advances of modeling and simulation as well as agent systems have been
phenomenal. The premise of the agent paradigm, its related theory and methodologies …

An agent-based market simulation for enriching innovation management education

C Stummer, E Kiesling - Central European Journal of Operations …, 2021 - Springer
It is not easy for students or junior managers to obtain first-hand experience in innovation
and technology management. Business gaming simulations can remedy this, as they …

Literary and historical 3D digital game—based learning: Design guidelines

DO Neville, BE Shelton - Simulation & Gaming, 2010 - journals.sagepub.com
As 3D digital game—based learning (3D-DGBL) for the teaching of literature and history
gradually gains acceptance, important questions will need to be asked regarding its method …

Les simulations computationnelles dans les sciences sociales

F Varenne - Nouvelles perspectives en sciences sociales, 2010 - inria.hal.science
Les sciences sociales entrent résolument-quoique partiellement-dans l'ère
computationnelle. Ce constat n'a pas encore de sens précis si on ne l'accompagne d'une …

From simulation to imitation: Controllers, corporeality, and mimetic play

S De Castell, J Jenson, K Thumlert - Simulation & Gaming, 2014 - journals.sagepub.com
Background We contend that a conceptual conflation of simulation and imitation persists at
the heart of claims for the power of game-based simulations for learning. Recent changes in …