Virtual reality based metaverse of gamification

S Tayal, K Rajagopal, V Mahajan - 2022 6th International …, 2022 - ieeexplore.ieee.org
The Metaverse is a podium of user mesmerizing interactions in the virtual world with the
support of the Internet, software, and hardware required to create the exceptional immersive …

Online labour market analytics for the green economy: The case of electric vehicles

M Papoutsoglou, ES Rigas, GM Kapitsaki… - … Forecasting and Social …, 2022 - Elsevier
Since job characteristics in areas related to the green economy and Industry 4.0 are
changing rapidly, combined methodologies to measure the labour demand and supply are …

Community evolution on stack overflow

I Moutidis, HTP Williams - Plos one, 2021 - journals.plos.org
Question and answer (Q&A) websites are a medium where people can communicate and
help each other. Stack Overflow is one of the most popular Q&A websites about …

What do users think of promotional gamification schemes? a qualitative case study in a question answering website

R Hadi Mogavi, Y Zhang, EU Haq, Y Wu… - Proceedings of the ACM …, 2022 - dl.acm.org
In recent years, studies on the user experience have emerged as an indispensable part of
any gamification research. The study of user experience enables gamification designers and …

Understanding the failing of social gamification: A perspective of user fatigue

H Yang, L Wang, Z Hu, D Li - Electronic Commerce Research and …, 2024 - Elsevier
Social gamification design has been widely used in various industries to enhance user
engagement. Although social gamification design can help to shape user behavior to some …

Gamification effects on users' motivation to contribute knowledge in a Portuguese Q&A community

I Oliveira Jordao do Amaral, M Kang - Aslib Journal of Information …, 2021 - emerald.com
Purpose This research investigates the detailed mechanisms of how gamification
affordances influence intrinsic and internalized extrinsic motivation and ultimately improve …

Pots of Gold at the End of the Rainbow: What is Success for Open Source Contributors?

B Trinkenreich, M Guizani, I Wiese… - IEEE Transactions …, 2021 - ieeexplore.ieee.org
Success in Open Source Software (OSS) is often perceived as an exclusively code-centric
endeavor. This perception can exclude a variety of individuals with a diverse set of skills and …

Ethical considerations in gamified interactive marketing praxis

S Al-Msallam, N Xi, J Hamari - The Palgrave handbook of interactive …, 2023 - Springer
Gamification with various designs is becoming a mainstay of interactive marketing, used to
pervasively and holistically to in value-creating marketing practices. Beyond marketing …

The age of snippet programming: Toward understanding developer communities in stack overflow and reddit

A Antelmi, G Cordasco, D De Vinco… - … Proceedings of the ACM …, 2023 - dl.acm.org
Today, coding skills are among the most required competencies worldwide, often also for
non-computer scientists. Because of this trend, community contribution-based, question-and …

Patterns of interest change in stack overflow

C Fu, X Yue, B Shen, S Yu, Y Min - Scientific Reports, 2022 - nature.com
Stack Overflow is currently the largest programming related question and answer
community, containing multiple programming areas. The change of user's interest is the …