[HTML][HTML] Accurate sound localization in reverberant environments is mediated by robust encoding of spatial cues in the auditory midbrain

S Devore, A Ihlefeld, K Hancock, B Shinn-Cunningham… - Neuron, 2009 - cell.com
In reverberant environments, acoustic reflections interfere with the direct sound arriving at a
listener's ears, distorting the spatial cues for sound localization. Yet, human listeners have …

Effect of source spectrum on sound localization in an everyday reverberant room

A Ihlefeld, BG Shinn-Cunningham - … Journal of the Acoustical Society of …, 2011 - pubs.aip.org
Two experiments explored how frequency content impacts sound localization for sounds
containing reverberant energy. Virtual sound sources from thirteen lateral angles and four …

The acoustic ecology of the first-person shooter

MN Grimshaw - 2007 - researchcommons.waikato.ac.nz
This thesis contributes to the field of Game Studies by presenting the hypothesis that the
player (s) and soundscape (s) in the first-person shooter (FPS) game, and the relationships …

Audio-visual integration during overt visual attention

C Quigley, S Onat, S Harding, M Cooke… - Journal of Eye …, 2007 - bop.unibe.ch
How do different sources of information arising from different modalities interact to control
where we look? To answer this question with respect to real-world operational conditions we …

Upper limits of auditory rotational motion perception

FX Féron, I Frissen, J Boissinot… - The Journal of the …, 2010 - pubs.aip.org
Three experiments are reported, which investigated the auditory velocity thresholds beyond
which listeners are no longer able to perceptually resolve a smooth circular trajectory. These …

VR-Participation: The feasibility of the Virtual Reality-driven multi-modal communication technology facilitating e-Participation

L Porwol, A Ojo - Proceedings of the 11th International Conference on …, 2018 - dl.acm.org
Textual communication which currently has largely shifted from paper to digital space is
predominant in the domain of e-Participation. Even though the ubiquitous text-based …

Harnessing virtual reality for e-participation: Defining VR-participation domain as extension to e-participation

L Porwol, A Ojo - Proceedings of the 20th Annual International …, 2019 - dl.acm.org
The mainstream text-based e-Participation employing blogs, forums, chats and social media
enables mass communication and is easy to use and content generated is machine …

Cortical adaptation to sound reverberation

AZ Ivanov, AJ King, BDB Willmore, KMM Walker… - Elife, 2022 - elifesciences.org
In almost every natural environment, sounds are reflected by nearby objects, producing
many delayed and distorted copies of the original sound, known as reverberation. Our …

[PDF][PDF] The Resonating spaces of first-person shooter games

M Grimshaw - 2007 - core.ac.uk
In previous work I have provided a conceptual framework for the design and analysis of
sound in First-Person Shooter games and have suggested that the relationship between …

Attention to human speakers in a virtual auditory environment: brain potential evidence

W Nager, C Dethlefsen, TF Münte - Brain research, 2008 - Elsevier
Listening to a speech message requires the accurate selection of the relevant auditory input
especially when distracting background noise or other speech messages are present. To …