[HTML][HTML] 计算机博弈的研究与发展

王亚杰, 邱虹坤, 吴燕燕, 李飞, 杨周凤 - 2016 - html.rhhz.net
计算机博弈是人工智能领域重要而极具挑战性的研究方向. 本文首先回顾了计算机博弈的发展
历程, 以及国内外的计算机博弈赛事情况, 各种竞赛为计算机博弈技术的发展提供了一个技术 …

Dynamic nonlinear search technologies based on military strength model in Surakarta

H Qiu, F Gao, Y Wang, C Liu… - 2012 24th Chinese Control …, 2012 - ieeexplore.ieee.org
In the traditional Surakarta game, the single objective search technology which has to
degrade the search depth to meet the single time constraint is often used. So dynamic …

[PDF][PDF] Efficient Time Control in Chinese Chess with Alternating Search

X Jiqing, R Grimbergen - ゲームプログラミングワークショップ2012 論文集, 2012 - teu.ac.jp
Time control is an important strategy problem in games. With a good strategy, time can be
used more efficiently, using more time for more important decisions. In computer games, a …

Designing a high-performance Chinese chess computer player for middle game position

WG Yu - 2012 International Conference on Machine Learning …, 2012 - ieeexplore.ieee.org
Computer game is an important experimental plot for testing the performances of artificial
intelligence algorithms. In comparison with the international chess computer game, Chinese …

A new pruning algorithm for game tree in Chinese Chess Computer Game

HT Liu, BE Guo - 2012 International Conference on Machine …, 2012 - ieeexplore.ieee.org
In the endgame stage of Chinese Chess Computer Game (CCCG), the complexity and
diversity of positions make the endgame database always very huge. Thus, it is unsuitable …