Controllable human-object interaction synthesis

J Li, A Clegg, R Mottaghi, J Wu, X Puig… - European Conference on …, 2025 - Springer
Synthesizing semantic-aware, long-horizon, human-object interaction is critical to simulate
realistic human behaviors. In this work, we address the challenging problem of generating …

Motionlcm: Real-time controllable motion generation via latent consistency model

W Dai, LH Chen, J Wang, J Liu, B Dai… - European Conference on …, 2025 - Springer
This work introduces MotionLCM, extending controllable motion generation to a real-time
level. Existing methods for spatial-temporal control in text-conditioned motion generation …

Cg-hoi: Contact-guided 3d human-object interaction generation

C Diller, A Dai - Proceedings of the IEEE/CVF Conference …, 2024 - openaccess.thecvf.com
We propose CG-HOI the first method to address the task of generating dynamic 3D human-
object interactions (HOIs) from text. We model the motion of both human and object in an …

Generating human interaction motions in scenes with text control

H Yi, J Thies, MJ Black, XB Peng, D Rempe - European Conference on …, 2025 - Springer
We present TeSMo, a text-controlled scene-aware motion generation method based on
denoising diffusion models. Previous text-to-motion methods focus on characters in isolation …

Large motion model for unified multi-modal motion generation

M Zhang, D Jin, C Gu, F Hong, Z Cai, J Huang… - … on Computer Vision, 2025 - Springer
Human motion generation, a cornerstone technique in animation and video production, has
widespread applications in various tasks like text-to-motion and music-to-dance. Previous …

Scaling up dynamic human-scene interaction modeling

N Jiang, Z Zhang, H Li, X Ma, Z Wang… - Proceedings of the …, 2024 - openaccess.thecvf.com
Confronting the challenges of data scarcity and advanced motion synthesis in human-scene
interaction modeling we introduce the TRUMANS dataset alongside a novel HSI motion …

AvatarGPT: All-in-One Framework for Motion Understanding Planning Generation and Beyond

Z Zhou, Y Wan, B Wang - … of the IEEE/CVF Conference on …, 2024 - openaccess.thecvf.com
Abstract Large Language Models (LLMs) have shown remarkable emergent abilities in
unifying almost all (if not every) NLP tasks. In the human motion-related realm however …

Maskedmimic: Unified physics-based character control through masked motion inpainting

C Tessler, Y Guo, O Nabati, G Chechik… - ACM Transactions on …, 2024 - dl.acm.org
Crafting a single, versatile physics-based controller that can breathe life into interactive
characters across a wide spectrum of scenarios represents an exciting frontier in character …

Move as You Say Interact as You Can: Language-guided Human Motion Generation with Scene Affordance

Z Wang, Y Chen, B Jia, P Li, J Zhang… - Proceedings of the …, 2024 - openaccess.thecvf.com
Despite significant advancements in text-to-motion synthesis generating language-guided
human motion within 3D environments poses substantial challenges. These challenges …

LEMON: Learning 3D Human-Object Interaction Relation from 2D Images

Y Yang, W Zhai, H Luo, Y Cao… - Proceedings of the IEEE …, 2024 - openaccess.thecvf.com
Learning 3D human-object interaction relation is pivotal to embodied AI and interaction
modeling. Most existing methods approach the goal by learning to predict isolated …