AI Abdul Jabbar, P Felicia - Review of educational research, 2015 - journals.sagepub.com
In this review, we investigated game design features that promote engagement and learning in game-based learning (GBL) settings. The aim was to address the lack of empirical …
Emotions are multifaceted phenomena that affect our behaviour, perception, and cognition. Increasing evidence indicates that induction mechanisms play a crucial role in triggering …
Psychological research into human factors frequently uses simulations to study the relationship between human behaviour and the environment. Their validity depends on their …
Autonomic nervous system (ANS) activity is viewed as a major component of the emotion response in many recent theories of emotion. Positions on the degree of specificity of ANS …
Since their introduction over 40 years ago, digital entertainment games have become one of the most popular leisure activities globally. While digital games clearly provide highly …
KR Scherer - Cognition and emotion, 2009 - Taylor & Francis
Emotion is conceptualised as an emergent, dynamic process based on an individual's subjective appraisal of significant events. It is argued that theoretical models of emotion …
Emotion communication research strongly focuses on the face and voice as expressive modalities, leaving the rest of the body relatively understudied. Contrary to the early …
PC Ellsworth, KR Scherer - 2003 - repository.law.umich.edu
Usually, people's emotions arise from their perceptions of their circumstances-immediate, imagined, or remembered. This idea has been implicit in many philosophical treatments of …
Over the last 40 years, computer games have become an extremely popular leisure activity and more recently there has also been interest in the potential of serious games to help in …