Personalized and adaptive serious games

A Streicher, JD Smeddinck - … and Serious Games: International GI-Dagstuhl …, 2016 - Springer
Personalization and adaptivity can promote motivated usage, increased user acceptance,
and user identification in serious games. This applies to heterogeneous user groups in …

[PDF][PDF] Serious games for learning: a model and a reference architecture for efficient game development

MB Carvalho - 2017 - research.tue.nl
Summary Digital Serious Games (SGs) are gaining increasing importance as educational
and training tools. However, there is still a long way to make them widely deployed. On the …

Eye-tracking for user attention evaluation in adaptive serious games

A Streicher, S Leidig, W Roller - … Enhanced Learning, EC-TEL 2018, Leeds …, 2018 - Springer
Abstract The Ideal Path Score (IPS) developed in this work is able to improve adaptivity of
serious games by more accurately estimating performance and need for help based on …

Interoperable adaptivity and learning analytics for serious games in image interpretation

A Streicher, W Roller - European Conference on Technology Enhanced …, 2017 - Springer
Personalization and adaptivity in computer simulations and serious games are being used
to achieve positive long term effects on the users' engagement, motivation and ultimately on …

Personalised learning through context-based adaptation in the serious games with gating mechanism

LC Shum, Y Rosunally, S Scarle, K Munir - Education and Information …, 2023 - Springer
When the traditional" one size fits all" approach is used in designing educational games, the
game context is usually arranged in a fixed sequence. However, the designated content may …

Experimental application of simulation tools for evaluating UAV video change detection

G Saur, J Bartelsen - Target and Background Signatures, 2015 - spiedigitallibrary.org
Change detection is one of the most important tasks when unmanned aerial vehicles (UAV)
are used for video reconnaissance and surveillance. In this paper, we address changes on …

[PDF][PDF] Application of adaptive game-based learning in image interpretation

A Streicher, W Roller… - European Conference on …, 2017 - publica.fraunhofer.de
This paper presents adaptive e-learning to a map-based serious game in aerial image
interpretation which trains both geographic knowledge as well as the identification of …

Examining motivational game features for students with learning disabilities or attention disorders

CDC Heath, T McDaniel… - Handbook of Research on …, 2019 - igi-global.com
Students with learning disabilities (LD) or attention disorders (AD) often require
supplementary or alternative instruction to achieve their learning goals. Computer-assisted …

[PDF][PDF] Serious games for learning

MB Carvalho - 2017 - drhu.eu
Summary Digital Serious Games (SGs) are gaining increasing importance as educational
and training tools. However, there is still a long way to make them widely deployed. On the …

[PDF][PDF] Virtual Reality für Assistenzsysteme in der Bildauswertung

J Hoffmann - 2017 - websites.fraunhofer.de
Gegenstand dieser Arbeit ist die Konzeption und Entwicklung eines Assistenzsystems für
die Bildauswertung in der virtuellen Realität (VR). Die Herausforderungen hierbei sind die …