Grm: Large gaussian reconstruction model for efficient 3d reconstruction and generation

Y Xu, Z Shi, W Yifan, H Chen, C Yang, S Peng… - arXiv preprint arXiv …, 2024 - arxiv.org
We introduce GRM, a large-scale reconstructor capable of recovering a 3D asset from
sparse-view images in around 0.1 s. GRM is a feed-forward transformer-based model that …

Nerf-vo: Real-time sparse visual odometry with neural radiance fields

J Naumann, B Xu, S Leutenegger… - IEEE Robotics and …, 2024 - ieeexplore.ieee.org
We introduce a novel monocular visual odometry (VO) system, NeRF-VO, that integrates
learning-based sparse visual odometry for low-latency camera tracking and a neural …

Benchmarking Neural Radiance Fields for Autonomous Robots: An Overview

Y Ming, X Yang, W Wang, Z Chen, J Feng… - arXiv preprint arXiv …, 2024 - arxiv.org
Neural Radiance Fields (NeRF) have emerged as a powerful paradigm for 3D scene
representation, offering high-fidelity renderings and reconstructions from a set of sparse and …

3D Gaussian Splatting: Survey, Technologies, Challenges, and Opportunities

Y Bao, T Ding, J Huo, Y Liu, Y Li, W Li, Y Gao… - arXiv preprint arXiv …, 2024 - arxiv.org
3D Gaussian Splatting (3DGS) has emerged as a prominent technique with the potential to
become a mainstream method for 3D representations. It can effectively transform multi-view …

DanXe: An extended artificial intelligence framework to analyze and promote dance heritage

L Stacchio, S Garzarella, P Cascarano… - Digital Applications in …, 2024 - Elsevier
Motivated by the need to leverage technologies to enhance the preservation, accessibility,
quantitative data analysis, and valorization of Dance Heritage, this work introduces DanXe …

[HTML][HTML] Comparative assessment of Neural Rendering methods for the 3D reconstruction of complex heritage sites in the inner areas of the Marche Region-Italy

E Balloni, D Ceka, R Pierdicca, M Paolanti… - Digital Applications in …, 2024 - Elsevier
The attempt to accurately reproduce real-world objects and environments in three-
dimensional digital form has always been a significant challenge in the field of Digital …

NEDS-SLAM: A Neural Explicit Dense Semantic SLAM Framework using 3D Gaussian Splatting

Y Ji, Y Liu, G Xie, B Ma, Z Xie… - IEEE Robotics and …, 2024 - ieeexplore.ieee.org
We propose NEDS-SLAM, a dense semantic SLAM system based on 3D Gaussian
representation, that enables robust 3D semantic mapping, accurate camera tracking, and …

A New Era of Indoor Scene Reconstruction: A Survey

H Wang, M Li - IEEE Access, 2024 - ieeexplore.ieee.org
Indoor scene reconstruction plays a pivotal role in the fields of computer graphics and vision,
significantly impacting areas such as robotics and augmented reality. Recently …

[HTML][HTML] RD-SLAM: Real-Time Dense SLAM Using Gaussian Splatting

C Guo, C Gao, Y Bai, X Lv - Applied Sciences, 2024 - mdpi.com
Simultaneous localization and mapping (SLAM) is fundamental for intelligent mobile units to
perform diverse tasks. Recent work has shown that integrating neural rendering and SLAM …

Marrying NeRF with Feature Matching for One-step Pose Estimation

R Chen, Y Cong, Y Ren - arXiv preprint arXiv:2404.00891, 2024 - arxiv.org
Given the image collection of an object, we aim at building a real-time image-based pose
estimation method, which requires neither its CAD model nor hours of object-specific …