A conceptual framework for transformative gamification services

A Tanouri, AM Kennedy, E Veer - Journal of Services Marketing, 2022 - emerald.com
Purpose Although the concept of transformative gamification is mentioned in previous
research, no research has provided a theoretically based explanation of how gamification …

The semiotics of social justice: a multimodal approach to examining social justice issues in videogames

J Hawreliak, A Lemieux - Discourse: Studies in the Cultural Politics …, 2020 - Taylor & Francis
This article explores how principles of multimodality can be effectively incorporated into
game analysis in the context of social justice. The authors use a multimodal framework to …

Narrative mobile video game-based cognitive training to enhance frontal function in patients with mild cognitive impairment

Y Choi, JS Lim, H Choi, YH Ryu, E Seong, I Park… - Scientific Reports, 2025 - nature.com
Although cognitive training has been proposed as a possible therapeutic modality for mild
cognitive impairment (MCI), most serious games focus on specific tasks. This study aimed to …

Writing for Emotional Impact in Film and Video Games: Lessons in Character Development, Realism, and Interactivity from the Alien Media Franchise

C Thomas - Arts, 2021 - mdpi.com
This article compares Ridley Scott's film Alien (1979) with Creative Assembly's video game
Alien: Isolation (2014), which is based on Scott's film. Guidance for academics who teach …

Studi Pustaka Analisis Pembelajaran Menyenangkan Melalui Game Untuk Mengatasi Kejenuhan Belajar Peserta Didik

IM Pastika - Jurnal Pendidikan Bahasa dan Sastra …, 2022 - ejournal.undiksha.ac.id
Tujuan dari penelitian ini adalah untuk menemukan keunggulan game dalam menciptakan
pembelajaran menyenangkan untuk mengatasi kejenuhan belajar anak didik dan …

Exploring the Indonesian Judicial System: Design and Development of 2D Assets for Video Games Using Research and Development Methodology

T Wibowo, F Evans, F Livianti… - Judikatif: Jurnal Desain …, 2024 - judikatif-upiyptk.org
Indonesia's judicial system is a complex structure filled with intricate elements that make it a
whole institution for administering justice. Video games can allow people to engage with it …

“Gaming and the Arts of Storytelling” Introduction

D Jayemanne - Arts, 2018 - mdpi.com
The title of this Special Issue of Arts makes use of some ambiguous terms:'gaming'rather
than 'videogames'; the plural 'arts' rather than the singular 'art'. Similarly, the concept of …

Infusing Storytelling and Game Elements in Designing Instructional Media

FR Salsabila, I Maureen - Proceeding Series of International …, 2022 - proceeding.unesa.ac.id
Storytelling and games have been utilized successfully in education to increase involvement
and engagement. However, according to recent research, storytelling and games are not …

Amusement VS Gaming. Video games and their ancestors.

E Macciò - 2022 - dspace.unive.it
In their fifty years of life, video games became a relevant part of the cultural life in the world,
recognized as one of the so called Cultural and Creative Industries and are gaining a …

[PDF][PDF] Gamification That Works: Transformative Gamification and its Impacts on Well-Being Behaviours

A Tanouri - 2022 - ir.canterbury.ac.nz
University students' mental well-being is a growing worldwide concern and is linked to their
academic achievement and overall quality of life. There is also mounting evidence …