Eye tracking has evolved as a promising hands-free interaction mechanism to support people with disabilities. However, its adoption as a control mechanism in the gaming …
Educational institutions have been adopting business simulation games as a resource for developing skills and competencies. However, the real-time study of aspects related to …
Background: A major factor hampering the adoption of technology in mental health care is a lack of knowledge and skills. Serious gaming offers a potentially effective strategy to …
With the prominence of assessments in education, there is an increasing need to create new forms of assessment that more accurately reflect the needs of the entire student population …
R Lalwani, A Chouhan, V John, P Sonar… - … Conference on Artificial …, 2021 - Springer
A serious game is an educational digital game created to entertain and achieve characterizing goal to promote learning. However, a serious game's major challenge is …
A Streicher, R Schönbein, S Pickl - … : Proceedings of the AHFE 2021 Virtual …, 2021 - Springer
The topic of this contribution is characterization and analysis of assistance systems in order to enable adaptivity, ie, as personalized adaptive systems. The research question of this …
A Streicher, L Bach, W Roller - … Enhanced Learning, EC-TEL 2019, Delft …, 2019 - Springer
The systematic development of adaptive e-learning systems benefits from the principles of test-driven development, ie, pre-defined software test cases help to improve the systems to …
Hintergrund und Zielsetzung: Der weit verbreitete Konsum von Alkohol unter jungen Menschen stellt weltweit ein bedeutendes öffentliches Gesundheitsproblem dar. Angesichts …
R Baur, IJ Beyerer, IT Längle, DIA Streicher - 2022 - websites.fraunhofer.de
Kurzfassung Deutsch Ideal Paths Models (IPMs) sind Referenzmodelle, die ideale Sequenzen an Lernobjekten durch ein Lernsystem als Pfade in Graphen, die sogenannten …