Towards an edu-metaverse of knowledge: Immersive exploration of university courses

ZPT Sin, Y Jia, ACH Wu, ID Zhao, RC Li… - IEEE Transactions …, 2023 - ieeexplore.ieee.org
Metaverse, an alternative universe for play, work, and interaction, has become a captivating
topic for academia and industry in recent times. This opens the question on what a …

Close encounters with the virtual kind: Defining a human-virtual agent coexistence framework

J Arsenyan, A Mirowska, A Piepenbrink - Technological Forecasting and …, 2023 - Elsevier
Virtual agent research has evolved into a substantial body of work, albeit one with a
fragmented structure and overlapping, and at times inconsistent, definitions and results. The …

The research on the self-regulation strategies support for virtual interaction

Y Lin, S Wang, Y Lan - Multimedia Tools and Applications, 2024 - Springer
For students, self-regulated learning ability is a basic requirement when learning in a virtual
environment. However, there is a lack of research on self-regulated learning for virtual …

Work-in-progress—a proposal to design of virtual reality tool for learning mechatronics as a smart industry trainer education

LN Tovar, E Castañeda, VR Leyva… - 2020 6th International …, 2020 - ieeexplore.ieee.org
The use of Virtual Reality (VR) as a tool for teaching and training is not a revolutionary issue,
the use of these technologies has been proposed for just over two decades. This in …

Students and Teachers' perception on future use of virtual reality (VR) in learning physics: a preliminary analysis

H Sulaiman, N Ibrahim, RA Latif… - 2020 IEEE Conference …, 2020 - ieeexplore.ieee.org
Virtual Reality (VR) refers to the use of computer technology to create a simulated
environment. The rapidly changing landscape of education indicates that learning methods …

How are augmented and virtual reality used in smart classrooms?

H Elkoubaiti, R Mrabet - … of the 2nd International Conference on Smart …, 2018 - dl.acm.org
Recently, a considerable interest has been imparted to augmented and virtual reality
(AR/VR) technologies. In education particularly, AR and VR hold a great promise to reshape …

Collaborative game model for teaching physics using smartphone sensors

MC Córdova Martínez, R Alfonte Zapana - Proceedings of the 2020 4th …, 2020 - dl.acm.org
Physics is a science that takes a conclusion for granted through real experiments. However,
many educational institutions do not have specialized equipment or they do have, but their …

Knowledge-Graph-Driven Mind Mapping for Immersive Collaborative Learning: A Pilot Study in Edu-Metaverse

Y Jia, XE Wang, ZPT Sin, C Li, PHF Ng… - IEEE Transactions …, 2024 - ieeexplore.ieee.org
One of the promises of edu-metaverse is its ability to provide a virtual environment that
enables us to engage in learning activities that are similar to or on par with reality. The …

An empirical study of intelligent virtual universal learning platforms

S Chaiyarak, P Nilsook… - 2021 Research, Invention …, 2021 - ieeexplore.ieee.org
The modern world's social systems are rapidly becoming more complex and humans need
to adapt their learning strategies due to the development of advanced technology, such as …

Virtual and mixed reality in the study of the geometry of the crystal lattice

PV Zakharov, RS Vdovin, AV Markidonov… - Journal of physics …, 2020 - iopscience.iop.org
The article considers the possibility of using virtual and mixed reality in studying the
geometry of the crystal lattice in the framework of the course of solid state physics. The …