R Li, H Gao, M Tancik… - Proceedings of the IEEE …, 2023 - openaccess.thecvf.com
Abstract Optimizing and rendering Neural Radiance Fields is computationally expensive due to the vast number of samples required by volume rendering. Recent works have …
3D Gaussian Splatting (3DGS) has recently revolutionized radiance field reconstruction, achieving high quality novel view synthesis and fast rendering speed. However, 3DGS fails …
Embedding polygonal mesh assets within photorealistic Neural Radience Fields (NeRF) volumes, such that they can be rendered and their dynamics simulated in a physically …
This paper presents a critical analysis of image-based 3D reconstruction using neural radiance fields (NeRFs), with a focus on quantitative comparisons with respect to traditional …
While surface-based view synthesis algorithms are appealing due to their low computational requirements, they often struggle to reproduce thin structures. In contrast, more expensive …
In the last decade, deep learning (DL) has significantly impacted industry and science. Initially largely motivated by computer vision tasks in 2-D imagery, the focus has shifted …
We introduce Deceptive-NeRF, a novel methodology for few-shot NeRF reconstruction, which leverages diffusion models to synthesize plausible pseudo-observations to improve …
Numerous digital media repositories have been set up during recent decades, each containing plenty of data about historic cityscapes. In contrast, digital 3D reconstructions of …
Recently, 3D Gaussian Splatting (3DGS) has demonstrated impressive novel view synthesis results, while allowing the rendering of high-resolution images in real-time. However …