Extended reality (XR) environments

KM Stanney, H Nye, S Haddad, KS Hale… - Handbook of human …, 2021 - Wiley Online Library
This chapter begins with a perspective on the technology, providing an overview of the basic
system requirements for extended reality (XR), discussing how advances in hardware …

Do teamwork experience and self-regulated learning determine the performance of students in an online educational technology course?

SS Oyelere, SA Olaleye, OS Balogun… - Education and Information …, 2021 - Springer
This study uses the quantitative research approach to examine the connection between
students' teamwork experience, self-regulated learning, technology self-efficacy, and …

Working together on diverse tasks: A longitudinal study on individual workload, presence and emotional recognition in collaborative virtual environments

N Khojasteh, AS Won - Frontiers in Virtual Reality, 2021 - frontiersin.org
Numerous studies have shown the potential benefits of collaborative virtual environments
(CVEs) for distributed teams. However, there are few longitudinal studies on collaboration in …

Understanding virtual design behaviors: A large-scale analysis of the design process in Virtual Reality

P Wang, MR Miller, E Han, C DeVeaux, JN Bailenson - Design Studies, 2024 - Elsevier
Highlights•Propose a VR design coding scheme for individual and collaborative design
processes.•Introduce bottom-up analysis pipeline for describing the VR design …

Classrooms in the metaverse: educational applications and levels of learner interaction in virtual reality

RJ Gualano, SW Campbell - Communication Education, 2024 - Taylor & Francis
Full article: Classrooms in the metaverse: educational applications and levels of learner interaction
in virtual reality Skip to Main Content Taylor and Francis Online homepage Taylor and Francis …

Introduction/Roadmap

C Meinel, L Leifer - Design Thinking Research: Innovation–Insight–Then …, 2023 - Springer
After 14 years of strong collaboration and exchange, it is with fond memories and a long list
of community successes that we prepare this volume for the series Design Thinking …

Getting there? Together. Cultural framing of augmented and virtual reality for art education

RM Bäck, R Wenrich, B Dorner - 2021 7th International …, 2021 - ieeexplore.ieee.org
Informal learning contexts of creating and exploring artefacts through Augmented Reality
(AR) and Virtual Reality (VR) are increasingly common. Nevertheless, insights on art …

Information and Communication Technologies in Virtual Team Collaboration: Configuration Challenges and Solutions

J Mahadevan - Virtual Team Collaboration: A Guide for Individual …, 2024 - Springer
Virtual team collaboration, as an omnipresent feature of today's and tomorrow's workplace,
requires Information and Communication Technologies (ICTs). But which ICTs to choose for …

The use of virtual reality to drive innovations. VRE-IP Experiment

Y Skrupskaya, V Skibina, V Taratukhin… - … Conference for Information …, 2021 - Springer
In the context of widespread digitalization of businesses and academia due to COVID-19,
the new effective tool has become necessary to drive innovations. This paper observes the …

A creative and innovative design approach to a traditional cuisine: A comparative study on Turkish cuisine

S Özgönül - 2023 - gcris.ieu.edu.tr
This thesis conducts a mixed-method research attempt to explore creative and innovative
design approaches to traditional Turkish cuisine, which holds significance within Turkey's …