AI-driven stroke rehabilitation systems and assessment: A systematic review

S Rahman, S Sarker, AKMN Haque… - … on Neural Systems …, 2022 - ieeexplore.ieee.org
Post-stroke therapy restores lost skills. Traditionally, patients are supported by skilled
therapists who monitor their progress and evaluate the program's effectiveness. Due to a …

Effect of immersive visualization technologies on cognitive load, motivation, usability, and embodiment

N Wenk, J Penalver-Andres, KA Buetler, T Nef… - Virtual Reality, 2023 - Springer
Virtual reality (VR) is a promising tool to promote motor (re) learning in healthy users and
brain-injured patients. However, in current VR-based motor training, movements of the users …

Chasing play on TikTok from populations with disabilities to inspire playful and inclusive technology design

J Duval, F Altarriba Bertran, S Chen, M Chu… - Proceedings of the …, 2021 - dl.acm.org
There is an open call for technology to be more playful [5, 79] and for tech design to be more
inclusive of people with disabilities [80]. In the era of COVID19, it is often unsafe for the …

On shooting stars: Comparing cave and hmd immersive virtual reality exergaming for adults with mixed ability

A Elor, M Powell, E Mahmoodi, N Hawthorne… - ACM Transactions on …, 2020 - dl.acm.org
Inactivity and a lack of engagement with exercise is a pressing health problem in the United
States and beyond. Immersive Virtual Reality (iVR) is a promising medium to motivate users …

Gaming beyond the novelty effect of immersive virtual reality for physical rehabilitation

A Elor, M Powell, E Mahmoodi… - IEEE Transactions …, 2021 - ieeexplore.ieee.org
Immersive virtual reality (iVR) head-mounted display (HMD) systems paired with serious
exercise games can positively augment physical rehabilitation process from both …

Astaire: A collaborative mixed reality dance game for collocated players

Z Zhou, E Márquez Segura, J Duval, M John… - Proceedings of the …, 2019 - dl.acm.org
Despite the growth of Virtual Reality (VR), the design space of collocated social play in VR
remains narrow. Here we present Astaire, a collaborative hybrid VR dance game for two …

Gamification, sensory feedback, adaptive function on virtual reality rehabilitation: a brief review

FSM Zuki, F Merienne, S Sulaiman… - 2022 International …, 2022 - ieeexplore.ieee.org
Feedback is often linked to rewards element in gamification to motivate users. However,
there are more to feedbacks than rewards elements. Feedback can provide user with useful …

Project butterfly: Synergizing immersive virtual reality with actuated soft exosuit for upper-extremity rehabilitation

A Elor, S Lessard, M Teodorescu… - 2019 IEEE Conference …, 2019 - ieeexplore.ieee.org
Immersive Virtual Reality paired with soft robotics may be synergized to create personalized
assistive therapy experiences. Virtual worlds hold power to stimulate the user with newly …

Predictive shoulder kinematics of rehabilitation exercises through immersive virtual reality

MO Powell, A Elor, A Robbins, S Kurniawan… - IEEE …, 2022 - ieeexplore.ieee.org
Objective: The adoption of telehealth has rapidly accelerated owing to the global COVID19
pandemic disrupting communities and in-person healthcare practices. While telehealth had …

At-home self-administration of an immersive virtual reality therapeutic game for post-stroke upper limb rehabilitation

JP Salisbury, TM Aronson, TJ Simon - … of the 2020 annual symposium on …, 2020 - dl.acm.org
After a stroke, it is common to experience weakness or paralysis on one side of the body,
including difficulty incorporating an affected upper extremity in activities of daily living. Virtual …