Q Tong, W Wei, Y Zhang, J Xiao… - IEEE Transactions on …, 2023 - ieeexplore.ieee.org
Interacting with virtual objects with haptic feedback directly using the user's hand (hand- based haptic interaction) has attracted increasing attention. Due to the high degrees of …
Upon publication almost 15 years ago, the first edition almost instantly became a trusted reference, setting the stage for the coming decade, in which the explosion in research and …
S Melax, L Keselman, S Orsten - … of the ACM SIGGRAPH Symposium on …, 2013 - dl.acm.org
Natural human computer interaction motivates hand tracking research, preferably without requiring the user to wear special hardware or markers. Ideally, a hand tracking solution …
M Höll, M Oberweger, C Arth… - 2018 IEEE conference on …, 2018 - ieeexplore.ieee.org
We propose an efficient physics-based method for dexterousreal hand'-virtual object'interaction in Virtual Reality environments. Our method is based on the Coulomb …
Interaction in virtual reality (VR) environments (eg grasping and manipulating virtual objects) is essential to ensure a pleasant and immersive experience. In this work, we propose a …
Natural hand-based interaction should feature hand motion that adapts smoothly to the tracked user's motion, reacts robustly to contact with objects in a virtual environment, and …
A Talvas, M Marchal, C Duriez… - IEEE transactions on …, 2015 - ieeexplore.ieee.org
Interactive dexterous manipulation of virtual objects remains a complex challenge that requires both appropriate hand models and accurate physically-based simulation of …
We use our hands every day: to grasp a cup of coffee, write text on a keyboard, or signal that we are about to say something important. We use our hands to interact with our environment …
We present a method to render virtual touch, such that the stimulus produced by a tactile device on a user's skin matches the stimulus computed in a virtual environment simulation …