[HTML][HTML] Haptic display for virtual reality: progress and challenges

W Dangxiao, G Yuan, L Shiyi, Y Zhang… - Virtual Reality & …, 2019 - Elsevier
Immersion, interaction, and imagination are three features of virtual reality (VR). Existing VR
systems possess fairly realistic visual and auditory feedbacks, and however, are poor with …

Survey on hand-based haptic interaction for virtual reality

Q Tong, W Wei, Y Zhang, J Xiao… - IEEE Transactions on …, 2023 - ieeexplore.ieee.org
Interacting with virtual objects with haptic feedback directly using the user's hand (hand-
based haptic interaction) has attracted increasing attention. Due to the high degrees of …

[图书][B] Fundamentals of wearable computers and augmented reality

W Barfield - 2015 - books.google.com
Upon publication almost 15 years ago, the first edition almost instantly became a trusted
reference, setting the stage for the coming decade, in which the explosion in research and …

Dynamics based 3D skeletal hand tracking

S Melax, L Keselman, S Orsten - … of the ACM SIGGRAPH Symposium on …, 2013 - dl.acm.org
Natural human computer interaction motivates hand tracking research, preferably without
requiring the user to wear special hardware or markers. Ideally, a hand tracking solution …

Efficient physics-based implementation for realistic hand-object interaction in virtual reality

M Höll, M Oberweger, C Arth… - 2018 IEEE conference on …, 2018 - ieeexplore.ieee.org
We propose an efficient physics-based method for dexterousreal hand'-virtual
object'interaction in Virtual Reality environments. Our method is based on the Coulomb …

A visually realistic grasping system for object manipulation and interaction in virtual reality environments

S Oprea, P Martinez-Gonzalez, A Garcia-Garcia… - Computers & …, 2019 - Elsevier
Interaction in virtual reality (VR) environments (eg grasping and manipulating virtual objects)
is essential to ensure a pleasant and immersive experience. In this work, we propose a …

Soft hand simulation for smooth and robust natural interaction

M Verschoor, D Lobo, MA Otaduy - 2018 IEEE conference on …, 2018 - ieeexplore.ieee.org
Natural hand-based interaction should feature hand motion that adapts smoothly to the
tracked user's motion, reacts robustly to contact with objects in a virtual environment, and …

Aggregate constraints for virtual manipulation with soft fingers

A Talvas, M Marchal, C Duriez… - IEEE transactions on …, 2015 - ieeexplore.ieee.org
Interactive dexterous manipulation of virtual objects remains a complex challenge that
requires both appropriate hand models and accurate physically-based simulation of …

Virtual hands in VR: Motion capture, synthesis, and perception

S Jörg, Y Ye, F Mueller, M Neff, V Zordan - SIGGRAPH Asia 2020 …, 2020 - dl.acm.org
We use our hands every day: to grasp a cup of coffee, write text on a keyboard, or signal that
we are about to say something important. We use our hands to interact with our environment …

Tactile rendering based on skin stress optimization

M Verschoor, D Casas, MA Otaduy - ACM Transactions on Graphics …, 2020 - dl.acm.org
We present a method to render virtual touch, such that the stimulus produced by a tactile
device on a user's skin matches the stimulus computed in a virtual environment simulation …