Fear and loathing in VR: the emotional and physiological effects of immersive games

JS Lemmens, M Simon, SR Sumter - Virtual Reality, 2022 - Springer
Compared to traditional screen-based media, virtual reality (VR) generally leads to stronger
feelings of presence. The current study aimed to investigate whether playing games in VR …

The world of scary video games

B Perron - 2018 - torrossa.com
To state that scary video games—or games that have commonly been labeled “survival
horror”—are the video game genre par excellence has become, for me, a sort of jingle used …

Nothing to fear? An analysis of college students' fear experiences with video games

T Lynch, N Martins - Journal of Broadcasting & Electronic Media, 2015 - Taylor & Francis
This study presents the results of a survey of 269 undergraduate students conducted to
examine fright experiences caused by video games. Over half of the participants reported …

Games and narrative: An analytical framework

J Bizzochi - Loading..., 2007 - … journals.publicknowledgeproject.org
The paper considers the recent academic struggle between" narratologists" and"
ludologists", and argues that it was exacerbated by two sources of confusion. The first …

A cognitive psychological approach to gameplay emotions

B Perron - Proceedings of DiGRA 2005 Conference: Changing …, 2005 - dl.digra.org
Although emotions elicited by the fictional world or the artefact play a part in story-driven
video games, they are certainly not the focus of the experience. From a cognitive …

Effectiveness of virtual reality survival horror games for the emotional elicitation: Preliminary insights using Resident Evil 7: Biohazard

F Pallavicini, A Ferrari, A Pepe, G Garcea… - Universal Access in …, 2018 - Springer
Survival horror games played in virtual reality can trigger intense fright and anxiety in the
players. Such unique characteristics can thus be exploited not only as a source of …

Impact of visual and sound orchestration on physiological arousal and tension in a horror game

S Graja, P Lopes, G Chanel - IEEE Transactions on Games, 2020 - ieeexplore.ieee.org
Horror games represent a very specific genre specifically designed to elicit fear. These
games provide a tremendous emotional experience balanced between stress and …

[图书][B] Game sound technology and player interaction: Concepts and Developments: Concepts and Developments

M Grimshaw - 2010 - books.google.com
The sounds that a player hears while immersed in a game can have dramatic effects on that
person, opening up a considerable, far-reaching field of research. Game Sound Technology …

Game atmosphere: effects of audiovisual thematic cohesion on player experience and psychophysiology

G Ribeiro, K Rogers, M Altmeyer, T Terkildsen… - Proceedings of the …, 2020 - dl.acm.org
Game atmosphere and game audio are critical factors linked to the commercial success of
video games. However, game atmosphere has been neither operationalized nor clearly …

Causing fear, suspense, and anxiety using sound design in computer games

P Toprac, A Abdel-Meguid - Game sound technology and player …, 2011 - igi-global.com
This chapter provides a theoretical foundation for the study of how emotions are affected by
game sound as well as empirical evidence for determining how to promote fear, suspense …