Entering the Next Dimension: A Review of 3D User Interfaces for Virtual Reality

A Yeo, BWJ Kwok, A Joshna, K Chen, JSA Lee - Electronics, 2024 - mdpi.com
In the last decade, the use of virtual reality (VR) technologies has been increasing, as head-
mounted display devices, such as the Meta Quest series, have become commercially …

UrbanVR: An immersive analytics system for context-aware urban design

C Zhang, W Zeng, L Liu - Computers & Graphics, 2021 - Elsevier
Urban design is a highly visual discipline that requires visualization for informed decision
making. However, traditional urban design tools are mostly limited to representations on 2D …

Hybrid CAD/E platform supporting exploratory architectural design

MA Zboinska - Computer-Aided Design, 2015 - Elsevier
Although computers prove useful in aiding human creativity, there is still shortage of
adequate software for early-stage explorations in the design disciplines. One of such under …

Semi-automated creation of reciprocal frame structures using deep learning

A Agirbas - Automation in Construction, 2024 - Elsevier
Abstract Systems that can transform two-dimensional (2D) sketches into 3D models while
performing structural analyses are necessary for architectural sketches. To address this …

Interactive shape modeling using a skeleton-mesh co-representation

JA Bærentzen, R Abdrashitov, K Singh - ACM Transactions on Graphics …, 2014 - dl.acm.org
We introduce the Polar-Annular Mesh representation (PAM). A PAM is a mesh-skeleton co-
representation designed for the modeling of 3D organic, articulated shapes. A PAM …

Examining user perception of the size of multiple objects in virtual reality

BH Thomas - Applied Sciences, 2020 - mdpi.com
This article presents a user study into user perception of an object's size when presented in
virtual reality. Critical for users understanding of virtual worlds is their perception of the size …

Paper3d: Bringing casual 3d modeling to a multi-touch interface

P Paczkowski, J Dorsey, H Rushmeier… - Proceedings of the 27th …, 2014 - dl.acm.org
A 3D modeling system that provides all-inclusive functionality is generally too demanding for
a casual 3D modeler to learn. In recent years, there has been a shift towards developing …

TouchSketch: a touch-based interface for 3D object manipulation and editing

S Wu, A Chellali, S Otmane, G Moreau - … of the 21st ACM Symposium on …, 2015 - dl.acm.org
To make constrained manipulation of 3D objects in desktop 3D applications, 3D
transformation widgets are commonly used. However, their performance degrades on …

Understanding the Role of Physical and Digital Techniques in the Initial Design Processes of Architecture

E Gulay, A Lucero - IFIP Conference on Human-Computer Interaction, 2021 - Springer
Abstract Architecture has been taking new turns with rapidly developing digital design and
fabrication technologies. Consequently, establishing a link between physical and virtual …

EZ-Manipulator: Designing a mobile, fast, and ambiguity-free 3D manipulation interface using smartphones

PH Tseng, SH Hung, PY Chiang, CY Yao… - Computational Visual …, 2018 - Springer
Interacting with digital contents in 3D is an essential task in various applications such as
modeling packages, gaming, virtual reality, etc. Traditional interfaces using keyboard and …