Pengintegrasian Keterampilan Abad 21 dalam Proses Pembelajaran (Literature Review)

BAK Mantau, SR Talango - Irfani (e-Journal), 2023 - journal.iaingorontalo.ac.id
Tujuan Penelitian ini yakni untuk menganalisis tentang pengintegrasian keterampilan abad
21 dalam proses pembelajaran. Hal ini ditinjau dari sisi peran guru dalam proses …

Supporting Students’ Problem Solving Skills Using Science, Technology, Religion, Art, and Mathematics (STREAM) Approach on Sound Wave Concept

A Suryadi, F Alatas, NA Hanifa - Jurnal Penelitian Pendidikan …, 2023 - jppipa.unram.ac.id
This study aims to investigate the effect of using science, technology, religion, engineering,
art, and mathematics (STREAM) approach on students' problem-solving skills. The study …

[PDF][PDF] Distance learning during the Covid-19 pandemic: Strengthening of character, productivity, and stem competency

C Rochman, D Nasrudin, R Rokayah… - Jurnal Pena Sains …, 2020 - core.ac.uk
This study aims to reveal the impact of distance learning during the Covid-19 pandemic on
Science Technology Engineering and Math (STEM) competence, productivity, and students' …

The Effectiveness of the Science, Technology, Engineering, Art, Mathematics, and Religious (STEAM. R) Approach on Students' Concept Understanding in Science …

J Jelita, M Mazlan - Jurnal Kependidikan: Jurnal Hasil …, 2023 - e-journal.undikma.ac.id
This study aims to analyze the effectiveness of the Science, Technology, Engineering, Art,
Mathematics, and Religious (STEAM. R) approach to understanding students' concepts in …

Sosialisasi Penerapan Metode Pembelajaran Steam Pada Kurikulum K-13

I Kurniawan, R Abdillah… - Indonesian Journal Of …, 2021 - ijocs.rcipublisher.org
Abstract Tujuan pelaksanaan Pengabdian Kepada Masyarakat ini adalah meningkatkan
pengetahuan guru-guru Homeschooling Primagama Bekasi dalam penerapan metode …

[PDF][PDF] Development of Android-Based Science Learning Media “Wismaya” with an Inquiry Approach in Improving Critical Thinking Ability

SN Asani, A Yulianto, N Widiarti - Jurnal Penelitian …, 2023 - pdfs.semanticscholar.org
This study aims to develop an android-based game learning media by applying the steps of
the ADDIE model RnD research method. The data collection technique was in the form of a …

Pengaruh Model Pembelajaran SOLE (Self Organized Learning Environment) Berbasis Aplikasi Quizizz terhadap Hasil Belajar IPA Siswa Kelas V

PW Chan, R Anitra, EC Hendriana - EDUKATIF: JURNAL ILMU …, 2024 - edukatif.org
Berlandaskan data angka ulangan mata pelajaran Ilmu Pengatahuan Alam dan Ilmu
Pengatahuan Sosial (IPAS) khususnya di mata pelajaran Ilmu Pengatahuan Alam …

Implementation of Practice-Based Learning model using STREAM approach in Madrasah Aliyah, Pekanbaru City, Indonesia

K Hadi, S Sofiyanita, A Ardiansyah - AIP Conference Proceedings, 2023 - pubs.aip.org
This study describes the application of Practice-Based Learning (PrBL) with the STREAM
approach (Science, Religion, Engineering, Arts, and Mathematics) on student activities and …

Performance assessment to measure creativity through STREAM approach

TW Agustina, M Sholikha, A Mas'ud… - JPBI (Jurnal …, 2022 - ejournal.umm.ac.id
Learning online during pandemic COVID-19 must still accommodate creativity. This study
aimed to identify the level of student creativity using the STREAM (Science-Technology …

PENGARUH PENDEKATAN SCIENCES, TECHNOLOGY, RELIGION, ENGINEERING, ART AND MATHEMATICS BERBASIS ASESMEN PORTOFOLIO TERHADAP …

O Revi - 2024 - repository.radenintan.ac.id
ABSTRAK Kedudukan STREAM (Science, Technology, Religion, Engineering, Art, and
Mathematics) dalam pembelajaran sangat strategis karena mengintegrasikan berbagai …