Human gaussian splatting: Real-time rendering of animatable avatars

A Moreau, J Song, H Dhamo, R Shaw… - Proceedings of the …, 2024 - openaccess.thecvf.com
This work addresses the problem of real-time rendering of photorealistic human body
avatars learned from multi-view videos. While the classical approaches to model and render …

Headgas: Real-time animatable head avatars via 3d gaussian splatting

H Dhamo, Y Nie, A Moreau, J Song, R Shaw… - … on Computer Vision, 2025 - Springer
Abstract 3D head animation has seen major quality and runtime improvements over the last
few years, particularly empowered by the advances in differentiable rendering and neural …

Global Latent Neural Rendering

T Tanay, M Maggioni - … of the IEEE/CVF Conference on …, 2024 - openaccess.thecvf.com
A recent trend among generalizable novel view synthesis methods is to learn a rendering
operator acting over single camera rays. This approach is promising because it removes the …

TIFace: Improving Facial Reconstruction through Tensorial Radiance Fields and Implicit Surfaces

R Zhu, J Chang, Z Song, J Yu, T Zhang - arXiv preprint arXiv:2312.09527, 2023 - arxiv.org
This report describes the solution that secured the first place in the" View Synthesis
Challenge for Human Heads (VSCHH)" at the ICCV 2023 workshop. Given the sparse view …