Social presence in synchronous virtual learning situations: The role of nonverbal signals displayed by avatars

K Allmendinger - Educational Psychology Review, 2010 - Springer
Social factors play an important role in determining whether instructional communication in
computer-supported settings will be successful. Social presence is a social factor …

Shaping pro-social interaction in VR: an emerging design framework

J McVeigh-Schultz, A Kolesnichenko… - Proceedings of the 2019 …, 2019 - dl.acm.org
Commercial social VR applications represent a diverse and evolving ecology with
competing models of what it means to be social in VR. Drawing from expert interviews, this …

[图书][B] An introduction to conversation analysis

AJ Liddicoat - 2021 - books.google.com
Conversation is one of the most widespread uses of human language, but what is actually
happening when we interact this way? How is conversation structured? How does it …

Proxemics and social interactions in an instrumented virtual reality workshop

J Williamson, J Li, V Vinayagamoorthy… - Proceedings of the …, 2021 - dl.acm.org
Virtual environments (VEs) can create collaborative and social spaces, which are
increasingly important in the face of remote work and travel reduction. Recent advances …

[图书][B] Technology in action

C Heath, P Luff - 2000 - books.google.com
Despite the extraordinary advances in digital and communication technology over recent
years, we know very little about the way these complex systems affect everyday work and …

[图书][B] Performing mixed reality

S Benford, G Giannachi - 2011 - books.google.com
A computer scientist and a performance and new media theorist define and document the
emerging field of mixed reality performance. Working at the cutting edge of live performance …

Computer-supported cooperative work and groupware

J Grudin, SE Poltrock - Advances in computers, 1997 - Elsevier
Abstract This chapter surveys Computer-Supported Cooperative Work (CSCW) research
and groupware development. In the 1980s, as computer and software vendor companies …

[图书][B] Information visualization: Beyond the horizon

C Chen - 2004 - books.google.com
Information visualization is not only about creating graphical displays of complex and latent
information structures; it contributes to a broader range of cognitive, social, and collaborative …

The effect of behavioral realism and form realism of real-time avatar faces on verbal disclosure, nonverbal disclosure, emotion recognition, and copresence in dyadic …

JN Bailenson, N Yee, D Merget… - … Teleoperators and Virtual …, 2006 - direct.mit.edu
The realism of avatars in terms of behavior and form is critical to the development of
collaborative virtual environments. In the study we utilized state of the art, real-time face …

Small-group behavior in a virtual and real environment: A comparative study

M Slater, A Sadagic, M Usoh, R Schroeder - Presence, 2000 - ieeexplore.ieee.org
This paper describes an experiment that compares behavior in small groups when its
members carry out a task in a virtual environment (VE) and then continue the same task in a …