Virtual reality: past, present and future

E Gobbetti - Virtual Environments in Clinical Psychology and …, 1998 - ebooks.iospress.nl
This report provides a short survey of the field of virtual reality, highlighting application
domains, technological requirements, and currently available solutions. The report is …

[图书][B] Real-time rendering

T Akenine-Moller, E Haines, N Hoffman - 2019 - taylorfrancis.com
Thoroughly revised, this third edition focuses on modern techniques used to generate
synthetic three-dimensional images in a fraction of a second. With the advent of …

[图书][B] Level of detail for 3D graphics

D Luebke, M Reddy, JD Cohen, A Varshney, B Watson… - 2002 - books.google.com
Level of detail (LOD) techniques are increasingly used by professional real-time developers
to strike the balance between breathtaking virtual worlds and smooth, flowing animation …

Precomputed radiance transfer for real-time rendering in dynamic, low-frequency lighting environments

PP Sloan, J Kautz, J Snyder - … Papers: Pushing the Boundaries, Volume 2, 2023 - dl.acm.org
We present a new, real-time method for rendering diffuse and glossy objects in low-
frequency lighting environments that captures soft shadows, interreflections, and caustics …

View interpolation for image synthesis

SE Chen, L Williams - … Papers: Pushing the Boundaries, Volume 2, 2023 - dl.acm.org
Image-space simplifications have been used to accelerate the calculation of computer
graphic images since the dawn of visual simulation. Texture mapping has been used to …

Multi-resolution 3D approximations for rendering complex scenes

J Rossignac, P Borrel - Modeling in computer graphics: methods and …, 1993 - Springer
We present a simple, effective, and efficient technique for approximating arbitrary polyhedra.
It is based on triangulation and vertex-clustering, and produces a series of 3D …

[图书][B] Virtual reality: scientific and technological challenges

National Research Council - 1994 - books.google.com
Despite widespread interest in virtual reality, research and development efforts in synthetic
environments (SE)--the field encompassing virtual environments, teleoperation, and hybrids …

[图书][B] Radiosity and realistic image synthesis

MF Cohen, JR Wallace - 1993 - books.google.com
The goal of image synthesis is to create, using the computer, a visual experience that is
identical to what a viewer would experience when viewing a real environment. Radiosity …

[PDF][PDF] Hierarchical Z-buffer visibility

N Greene, M Kass, G Miller - Proceedings of the 20th annual conference …, 1993 - dl.acm.org
An ideal visibility algorithm should a) quickly reject most of the hidden geometry in a model
and b) exploit the spatial and perhaps temporal coherence of the images being generated …

What are virtual environments?

SR Ellis - IEEE Computer Graphics and Applications, 2002 - ieeexplore.ieee.org
Virtual environment displays arose from vehicle simulation and teleoperations technology of
the 1960s. They are interactive, head-referenced computer displays that give users the …