Video games do affect social outcomes: A meta-analytic review of the effects of violent and prosocial video game play

T Greitemeyer, DO Mügge - Personality and social …, 2014 - journals.sagepub.com
Whether video game play affects social behavior is a topic of debate. Many argue that
aggression and helping are affected by video game play, whereas this stance is disputed by …

Twenty-five years of research on violence in digital games and aggression

M Elson, CJ Ferguson - European Psychologist, 2014 - econtent.hogrefe.com
Violence in digital games has been a source of controversy in the scientific community and
general public. Over two decades of research have examined this issue. However, much of …

Do angry birds make for angry children? A meta-analysis of video game influences on children's and adolescents' aggression, mental health, prosocial behavior, and …

CJ Ferguson - Perspectives on psychological science, 2015 - journals.sagepub.com
The issue of whether video games—violent or nonviolent—“harm” children and adolescents
continues to be hotly contested in the scientific community, among politicians, and in the …

Media and technology use predicts ill-being among children, preteens and teenagers independent of the negative health impacts of exercise and eating habits

LD Rosen, AF Lim, J Felt, LM Carrier… - Computers in human …, 2014 - Elsevier
Abstract The American Academy of Pediatrics recommends no screen time for children
under the age of 2 and limited screen time for all children. However, no such guidelines …

Reexamining the findings of the American Psychological Association's 2015 task force on violent media: A meta-analysis

CJ Ferguson, A Copenhaver… - Perspectives on …, 2020 - journals.sagepub.com
In 2015, the American Psychological Association (APA) released a task-force technical
report on video-game violence with a concurrent resolution statement linking violent games …

[PDF][PDF] Jumanji Extremism? How games and gamification could facilitate radicalization processes

L Schlegel - Journal for Deradicalization, 2020 - academia.edu
While the last years have seen increased engagement with gaming in relation to extremist
attacks, its potential role in facilitating radicalization has received less attention than other …

From gaming to hating: Extreme‐right ideological indoctrination and mobilization for violence of children on online gaming platforms

D Koehler, V Fiebig, I Jugl - Political Psychology, 2023 - Wiley Online Library
As a consequence of numerous extreme‐right terror attacks in which the perpetrators posted
their manifestos and attack life streams on online platforms adjacent to the video gaming …

The impact of degree of exposure to violent video games, family background, and other factors on youth violence

W DeCamp, CJ Ferguson - Journal of youth and adolescence, 2017 - Springer
Despite decades of study, no scholarly consensus has emerged regarding whether violent
video games contribute to youth violence. Some skeptics contend that small correlations …

An introduction to propensity scores: what, when, and how

SJ Beal, KA Kupzyk - The Journal of Early Adolescence, 2014 - journals.sagepub.com
The use of propensity scores as a method to promote causality in studies that cannot use
random assignment has increased dramatically since its original publication in 1983. While …

The perceived meaning of the video game experience: An exploratory study.

CA Oswald, C Prorock, SM Murphy - Psychology of Popular Media …, 2014 - psycnet.apa.org
Psychological research on video game participation has focused on understanding the
effects of games on players, with the content of the game described by researchers. This …