DM Kuiper, RZ Wenkstern - … of the 2013 international conference on …, 2013 - ifaamas.org
In order to create realistic simulations, virtual agents need to learn about their environment through perception. To date, most multi-agent simulation systems that implement some form …
Crowds of pedestrians are complex entities from different points of view, starting from the difficulty in providing a satisfactory definition of the term “crowd”.“(Too) many people in (too) …
B Banerjee, A Abukmail, L Kraemer - Simulation, 2009 - journals.sagepub.com
We adapt a scalable layered intelligence technique from the game industry, for agent-based crowd simulation. We extend this approach for planned movements, pursuance of …
Abstract Situated Cellular Agent (SCA) is a modeling and computational tool based on multi- agent systems principles whose roots are on cellular automata. In this chapter, after an …
Among the steady progression of disasters worldwide lie the numerous instances of fatality where crowds gather. The scale of these is particularly high at the Hajj in Makkah, where …
M Al-Zinati, R Wenkstern - … of the 2015 International Conference on …, 2015 - ifaamas.org
In this paper we present a self-organizing model for open virtual environments in multi-agent based simulation systems. Open environments are inaccessible, non-deterministic, dynamic …
Ce travail présente une nouvelle approche de modélisation des phénomènes de panique dans le cadre de crise. L'approche proposée vise à couvrir la dimension cognitive …
X Zhao, L Lyu, C Lyu, C Ji - Procedia computer science, 2019 - Elsevier
With the advent of multi-core and even many-core processors, massively parallel computing processing has presented a trend of low cost and popularity. It provides new technical …
A Bonomi, S Manzoni, A Pisano… - 2009 IEEE/WIC/ACM …, 2009 - ieeexplore.ieee.org
Agent based computational approach can be fruitfully applied to study the behavior and dynamics of crowds as resulting from the interactive behavior of huge numbers of …