Background In health care, the use of game-based interventions to increase motivation, engagement, and overall sustainability of health behaviors is steadily becoming more …
Gamification, an emerging idea for using game design elements and principles to make everyday tasks more engaging, is permeating many different types of information systems …
M Silic, PB Lowry - Journal of management information systems, 2020 - Taylor & Francis
We conducted a design-science research project to improve an organization's compound problems of (1) unsuccessful employee phishing prevention and (2) poorly received internal …
Abstract Information technology is being increasingly employed to harness under-utilized resources via more effective coordination. This progress has manifested in different …
Taxonomies constitute one fundamental type of artefact in design science, describing and classifying existing or future objects of a domain. Taxonomies support researchers and …
Digital service providers are increasingly “gamifying” their services (ie, enriching non-game services with game elements) to foster additional user value in terms of specific user …
The role of gamification, social, hedonic and utilitarian values on e-commerce adoption | Emerald Insight Books and journals Case studies Expert Briefings Open Access Publish with …
Faced with growing pressures to become more environmentally sustainable, many companies are exploring innovative ways to incorporate “green” practices into their business …
Seamless cooperation between individuals is essentially a crucial aspect of any successful endeavor. A host of literature has been published in the academic realm about how …