MRTouch: Adding touch input to head-mounted mixed reality

R Xiao, J Schwarz, N Throm… - IEEE transactions on …, 2018 - ieeexplore.ieee.org
We present MRTouch, a novel multitouch input solution for head-mounted mixed reality
systems. Our system enables users to reach out and directly manipulate virtual interfaces …

Teachable reality: Prototyping tangible augmented reality with everyday objects by leveraging interactive machine teaching

K Monteiro, R Vatsal, N Chulpongsatorn… - Proceedings of the …, 2023 - dl.acm.org
This paper introduces Teachable Reality, an augmented reality (AR) prototyping tool for
creating interactive tangible AR applications with arbitrary everyday objects. Teachable …

One reality: Augmenting how the physical world is experienced by combining multiple mixed reality modalities

JS Roo, M Hachet - Proceedings of the 30th annual ACM symposium on …, 2017 - dl.acm.org
Most of our daily activities take place in the physical world, which inherently imposes
physical constraints. In contrast, the digital world is very flexible, but usually isolated from its …

Creating and Augmenting Keyboards for Extended Reality with the K eyboard A ugmentation T oolkit

M McGill, S Brewster, DP De Sa Medeiros… - ACM Transactions on …, 2022 - dl.acm.org
This article discusses the Keyboard Augmentation Toolkit (KAT), which supports the creation
of virtual keyboards that can be used both for standalone input (eg, for mid-air text entry) and …

Context-aware design pattern for situated analytics: Blended Model View Controller

NAM ElSayed, RT Smith, K Marriott… - Journal of Visual …, 2018 - Elsevier
This paper presents a context-aware design pattern for situated analytics called Blended
Model View Controller. Our approach is an event-driven design, allowing a seamless …

Spatial user interfaces for large-scale projector-based augmented reality

MR Marner, RT Smith, JA Walsh… - … computer graphics and …, 2014 - ieeexplore.ieee.org
Spatial augmented reality applies the concepts of spatial user interfaces to large-scale,
projector-based augmented reality. Such virtual environments have interesting …

Evaluating object manipulation interaction techniques in mixed reality: Tangible user interfaces and gesture

E Bozgeyikli, LL Bozgeyikli - 2021 IEEE Virtual Reality and 3D …, 2021 - ieeexplore.ieee.org
Tangible user interfaces (TUIs) have been widely studied in computer, virtual reality and
augmented reality systems and are known to improve user experience in these mediums …

Gripmarks: Using hand grips to transform in-hand objects into mixed reality input

Q Zhou, S Sykes, S Fels, K Kin - … of the 2020 CHI Conference on Human …, 2020 - dl.acm.org
We introduce Gripmarks, a system that enables users to opportunistically use objects they
are already holding as input surfaces for mixed reality head-mounted displays (HMD) …

Turning everyday objects into passive tangible controllers

A Drogemuller, J Walsh, RT Smith, M Adcock… - Proceedings of the …, 2021 - dl.acm.org
In augmented reality (AR), gesture/hand-based interactions are becoming more common
place over tangible user interfaces (TUIs) and physical controllers. Major concerns regard …

Sensing hand interactions with everyday objects by profiling wrist topography

JCR Rudolph, D Holman, B De Araujo, R Jota… - Proceedings of the …, 2022 - dl.acm.org
We demonstrate rich inferences about unaugmented everyday objects and hand object
interactions by measuring minute skin surface deformations at the wrist using a sensing …