The potential for digital technology to support self-directed learning in formal education of children: A scoping review

TH Morris, M Rohs - Interactive learning environments, 2023 - Taylor & Francis
Self-directed learning is a critical competence for living and working in our increasingly
complex and unpredictable world. The concept of self-directed learning grew out of the adult …

A literature review on self-regulated learning and personal learning environments: Features of a close relationship

G Tur, L Castañeda, R Torres-Kompen… - Interactive Learning …, 2024 - Taylor & Francis
This article analyzes the relationship between self-regulated learning (SRL) and personal
learning environments (PLE) in light of the educational academic literature of the decade …

Science capital or STEM capital? Exploring relationships between science capital and technology, engineering, and maths aspirations and attitudes among young …

J Moote, L Archer, J DeWitt… - Journal of Research in …, 2020 - Wiley Online Library
We previously proposed that science capital (science‐related forms of cultural and social
capital) can be used as a theoretical lens for explaining the patterned nature of aspirations …

“I see myself as a STEM person”: Exploring high school students' self‐identification with STEM

C Grimalt‐Álvaro, D Couso… - Journal of Research …, 2022 - Wiley Online Library
In the literature, STEM identity tends to be characterized either as students' relationship with
the STEM field “as a whole,” or their relationship with a particular STEM area, such as …

How do educational experiences predict computing identity?

S Lunn, M Ross, Z Hazari, MA Weiss… - ACM Transactions on …, 2021 - dl.acm.org
Despite increasing demands for skilled workers within the technological domain, there is still
a deficit in the number of graduates in computing fields (computer science, information …

Becoming a gamer: Performative construction of gendered gamer identities

M Kivijärvi, S Katila - Games and Culture, 2022 - journals.sagepub.com
This article examines how women construct their gameplay identities in relation to the
hegemonic “gamer” discourse. The article is based on semi-structured in-depth interviews …

Year 3 student career choices: Exploring societal changes in constructions of masculinity and femininity in career choice justifications

L Scholes, S McDonald - British Educational Research Journal, 2022 - Wiley Online Library
This article reports on a survey of 332 Year 3 students from 14 Australian schools. We are
interested in exploring Year 3 primary school student aspirations and what this data shows …

Influencia de variables sociofamiliares en la competencia digital en comunicación y colaboración

S Casillas-Martín, M Cabezas-González… - 2022 - gredos.usal.es
[ES] Las Tecnologías de la Información y la Comunicación (TIC) se utilizan en todos los
sectores, incluido el educativo y una competencia básica como es la digital, debe ser …

Female students in computer science education: Understanding stereotypes, negative impacts, and positive motivation

B Spieler, L Oates-Indruchovà… - Journal of Women and …, 2020 - dl.begellhouse.com
Although female students engage in coding courses, only a small percentage of them plan
to pursue computer science (CS) as a major when choosing a career path. Gender …

Feeling the weight of the water: a longitudinal study of how capital and identity shape young people's computer science trajectories over time, age 10–21

H Holmegaard, L Archer, S Godec… - Computer Science …, 2024 - Taylor & Francis
ABSTRACT Background and Context There is a call for more young people to continue into
higher education computer science (CS). Objective To understand young people's choices …