A typical range-searching problem has the following form: Pre-process a set S of points in R* so that the points of S lying inside a query region can be reported or counted quickly. We …
Global illumination research aiming at the photo-realistic image synthesis pushes forward research in computer graphics as a whole. The computation of visually plausible images is …
R Weller, R Weller - New Geometric Data Structures for Collision Detection …, 2013 - Springer
Collision detection algorithms has been investigated since decades. Consequently, there already exist a wide spectrum of different approaches. In this chapter, we give a broad …
Efficiently and accurately simulating partial differential equations (PDEs) in and around arbitrarily defined geometries, especially with high levels of adaptivity, has significant …
In 1995, only a few VR systems were commercially available and a few more in the academic domain. None of these was mature at the time, nor had any of them been …
C Benthin - 2006 - publikationen.sulb.uni-saarland.de
In computer graphics, ray tracing has become a powerful tool for generating realistically looking images. Even though ray tracing offers high flexibility, a logarithmic scalability in …
In this paper we address the problem of fast construction of spatial hierarchies for ray tracing with applications in animated environments including non-rigid animations. We discuss the …
Y Huang, Z Zhao, Z Nie, QH Liu - IEEE Transactions on …, 2023 - ieeexplore.ieee.org
To solve the scattering of targets moving on the sea, based on the volume equivalent shooting and bouncing ray (VESBR) method, a method named dynamic VESBR (DVESBR) …
M Pharr, P Hanrahan - Rendering Techniques' 96: Proceedings of the …, 1996 - Springer
We present a technique for rendering displacement mapped geometry in a raytracing Tenderer. Displacement mapping is an important technique for adding detail to surface …