In order to take advantage of the potential offered by the medium of virtual reality (VR), it will be essential to develop an understanding of how to maximize the desirable experience of …
Simulator sickness is a syndrome similar to motion sickness, often experienced during simulator or another virtual reality (VR) exposure. Many theories have been developed or …
CD Hall, SJ Herdman, SL Whitney… - Journal of neurologic …, 2022 - journals.lww.com
Background: Uncompensated vestibular hypofunction can result in symptoms of dizziness, imbalance, and/or oscillopsia, gaze and gait instability, and impaired navigation and spatial …
C Diels, JE Bos - Applied ergonomics, 2016 - Elsevier
This paper discusses the predicted increase in the occurrence and severity of motion sickness in self-driving cars. Self-driving cars have the potential to lead to significant …
Originally developed for military flight simulators in the 1990s, the Simulator Sickness Questionnaire (SSQ) has been widely adopted to quantify sickness elicited by modern …
JR Lackner - Experimental brain research, 2014 - Springer
Motion sickness is a complex syndrome that includes many features besides nausea and vomiting. This review describes some of these factors and points out that under normal …
This second edition of a bestseller presents systematic and extensive coverage of the primary areas of research and development within VE technology. It brings together a …
Motion sickness can be caused by a variety of motion environments (eg, cars, boats, planes, tilting trains, funfair rides, space, virtual reality) and given a sufficiently provocative motion …
This paper deals with visual–vestibular interactions as these occur when viewing images, and may cause motion sickness. Some basic vestibular matters fundamental to motion …