A systematic literature review of virtual, augmented, and mixed reality game applications in healthcare

Y Fu, Y Hu, V Sundstedt - ACM Transactions on Computing for …, 2022 - dl.acm.org
Virtual reality, augmented reality, and mixed reality (VR/AR/MR) as information and
communication technologies have been recognised and implemented in healthcare in …

Physical activity in immersive virtual reality: a scoping review

F Giakoni-Ramírez, A Godoy-Cumillaf, S Espoz-Lazo… - Healthcare, 2023 - mdpi.com
Physical activity has benefits for health, but many adolescents are inactive. However, video
games such as Immersive Virtual Reality (IVR) have grown in popularity as a leisure activity …

Acceptance and use of virtual reality games: an extension of HMSAM

T Kari, M Kosa - Virtual Reality, 2023 - Springer
Virtual reality (VR) is considered as one of the technological megatrends of 2020s, and
today, VR systems are used in various settings, digital gaming being among the most …

[HTML][HTML] Effects of a modern virtual reality 3D head-mounted display exergame on simulator sickness and immersion under specific conditions in young women and …

J Ciążyńska, M Janowski, J Maciaszek - JMIR Serious Games, 2022 - games.jmir.org
Background Many young adults do not reach the World Health Organization's minimum
recommendations for the amount of weekly physical activity. The virtual reality 3D head …

Ready Exerciser One: Effects of music and virtual reality on cycle ergometer exercise

JM Bird, CI Karageorghis, SJ Baker… - British Journal of …, 2021 - Wiley Online Library
Objectives Physical inactivity remains a major global health concern, and researchers have
been encouraged to explore the role of technology in the promotion of physical activity …

Emotional virtual characters for improving motivation and performance in vr exergames

L Graf, S Abramowski, F Born, M Masuch - Proceedings of the ACM on …, 2023 - dl.acm.org
Motivation and high effort in exergames are still open to optimization. In reality, coaches can
stimulate athletes' engagement by infecting them with their emotions. However, whether …

Acute Affective Responses to Virtual Reality Exercise: A Crossover Randomized Clinical Trial

JA Teixeira, E Bitencourt, V Derhon… - Games for Health …, 2024 - liebertpub.com
Virtual reality (VR) exercise aims to offer positive affective and sensory experiences through
an immersive experience rich in audiovisual stimuli. Notwithstanding, there is a paucity of …

Relationship between physical fitness variables and reaction time in eSports gamers

R Dykstra, P Koutakis, N Hanson - International Journal of eSports …, 2021 - igi-global.com
Abstract eSports gaming requires quick and accurate reactions in response to complex
visual stimuli for optimal performance. The purpose of this study was to examine the …

Motivating Players to Perform an Optional Strenuous Activity in a Virtual Reality Exergame Using Virtual Performance Augmentation

F Born, A Rygula, M Masuch - Proceedings of the ACM on Human …, 2021 - dl.acm.org
Research on VR Exergaming is mostly conducted with participants who are not presented a
choice whether or not to play the exergame and thus to perform a certain strenuous activity …

Efficacy of a 6-week VR exergame for older adults with essential hypertension: a randomized controlled pilot trial

S Vorwerg-Gall, O Stamm, L Perotti, U Müller-Werdan - Virtual Reality, 2024 - Springer
This study aimed to examine the initial efficacy of a virtual reality (VR) exergame for blood
pressure (BP), body composition, lung function, physical working capacity, and mobility in …