Sensors and systems for physical rehabilitation and health monitoring—A review

LMS Nascimento, LV Bonfati, MLB Freitas… - Sensors, 2020 - mdpi.com
The use of wearable equipment and sensing devices to monitor physical activities, whether
for well-being, sports monitoring, or medical rehabilitation, has expanded rapidly due to the …

The use of augmented reality for rehabilitation after stroke: a narrative review

C Gorman, L Gustafsson - Disability and rehabilitation: assistive …, 2022 - Taylor & Francis
Purpose To explore research relating to the use of Augmented Reality (AR) technology for
rehabilitation after stroke in order to better understand the current, and potential future …

A feasibility study of an upper limb rehabilitation system using kinect and computer games

I Pastor, HA Hayes… - 2012 annual international …, 2012 - ieeexplore.ieee.org
A new low-cost system for rehabilitation of the impaired upper limb for stroke survivors is
presented. A computer game was developed specifically for this purpose and the user's …

Exploring serious games for stroke rehabilitation: a scoping review

O Mubin, F Alnajjar, A Al Mahmud, N Jishtu… - Disability and …, 2022 - Taylor & Francis
Abstract Aims and Objectives Stroke is the main cause of long-term disability and happens
mostly in the older population. Stroke affected patients experience either of the cognitive …

Integrating BIM and augmented reality for interactive architectural visualisation

J Wang, X Wang, W Shou, B Xu - Construction Innovation, 2014 - emerald.com
Purpose–The purpose of this research is to investigate a new approach with its supporting
building information modelling (BIM)+ augmented reality (AR) tool to enhance architectural …

Commercial device-based hand rehabilitation systems for stroke patients: State of the art and future prospects

B Sheng, J Zhao, Y Zhang, S Xie, J Tao - Heliyon, 2023 - cell.com
Various hand rehabilitation systems have recently been developed for stroke patients,
particularly commercial devices. Articles from 10 electronic databases from 2010 to 2022 …

Virtual reality design for stroke rehabilitation

D Charles, D Holmes, T Charles… - … Visualisation: Volume 6, 2020 - Springer
Stroke is a leading cause of disability, and with the stroke survivor population rising in most
countries it is increasingly difficult to provide optimal treatment to patients once they return …

Virtual object manipulation within physical environment

B Nuernberger, H Benko, A Wilson, E Ofek - US Patent 10,373,381, 2019 - Google Patents
A method, computing device and head-mounted display device for manipulating a virtual
object displayed via a display device are disclosed. In one example, image data of a …

Making mobile augmented reality applications accessible

J Herskovitz, J Wu, S White, A Pavel, G Reyes… - Proceedings of the …, 2020 - dl.acm.org
Augmented Reality (AR) technology creates new immersive experiences in entertainment,
games, education, retail, and social media. AR content is often primarily visual and it is …

The use and effect of video game design theory in the creation of game-based systems for upper limb stroke rehabilitation

N Barrett, I Swain, C Gatzidis… - … of Rehabilitation and …, 2016 - journals.sagepub.com
Upper limb exercise is often neglected during post-stroke rehabilitation. Video games have
been shown to be useful in providing environments in which patients can practise repetitive …