LiLMaps: Learnable Implicit Language Maps

E Kruzhkov, S Behnke - arXiv preprint arXiv:2501.03304, 2025 - arxiv.org
One of the current trends in robotics is to employ large language models (LLMs) to provide
non-predefined command execution and natural human-robot interaction. It is useful to have …

HI-SLAM2: Geometry-Aware Gaussian SLAM for Fast Monocular Scene Reconstruction

W Zhang, Q Cheng, D Skuddis, N Zeller… - arXiv preprint arXiv …, 2024 - arxiv.org
We present HI-SLAM2, a geometry-aware Gaussian SLAM system that achieves fast and
accurate monocular scene reconstruction using only RGB input. Existing Neural SLAM or …

SLC-SLAM: Semantic-guided Loop Closure with Shared Latent Code for NeRF SLAM

Y Ming, D Ma, W Dai, H Yang, R Fan, G Zhang… - arXiv preprint arXiv …, 2025 - arxiv.org
Targeting the notorious cumulative drift errors in NeRF SLAM, we propose a Semantic-
guided Loop Closure with Shared Latent Code, dubbed SLC $^ 2$-SLAM. Especially, we …

PG-SLAM: Photo-realistic and Geometry-aware RGB-D SLAM in Dynamic Environments

H Li, X Meng, X Zuo, Z Liu, H Wang… - arXiv preprint arXiv …, 2024 - arxiv.org
Simultaneous localization and mapping (SLAM) has achieved impressive performance in
static environments. However, SLAM in dynamic environments remains an open question …

PhotoReg: Photometrically Registering 3D Gaussian Splatting Models

Z Yuan, T Zhang, M Johnson-Roberson… - arXiv preprint arXiv …, 2024 - arxiv.org
Building accurate representations of the environment is critical for intelligent robots to make
decisions during deployment. Advances in photorealistic environment models have enabled …

MAC-Ego3D: Multi-Agent Gaussian Consensus for Real-Time Collaborative Ego-Motion and Photorealistic 3D Reconstruction

X Xu, F Xue, S Zhao, Y Pan, S Scherer… - arXiv preprint arXiv …, 2024 - arxiv.org
Real-time multi-agent collaboration for ego-motion estimation and high-fidelity 3D
reconstruction is vital for scalable spatial intelligence. However, traditional methods produce …

Modeling Uncertainty in 3D Gaussian Splatting through Continuous Semantic Splatting

J Wilson, M Almeida, M Sun, S Mahajan… - arXiv preprint arXiv …, 2024 - arxiv.org
In this paper, we present a novel algorithm for probabilistically updating and rasterizing
semantic maps within 3D Gaussian Splatting (3D-GS). Although previous methods have …

CaRtGS: Computational Alignment for Real-Time Gaussian Splatting SLAM

D Feng, Z Chen, Y Yin, S Zhong, Y Qi… - arXiv preprint arXiv …, 2024 - arxiv.org
Simultaneous Localization and Mapping (SLAM) is pivotal in robotics, with photorealistic
scene reconstruction emerging as a key challenge. To address this, we introduce …

3D Gaussian Splatting in Robotics: A Survey

S Zhu, G Wang, D Kong, H Wang - arXiv preprint arXiv:2410.12262, 2024 - arxiv.org
Dense 3D representations of the environment have been a long-term goal in the robotics
field. While previous Neural Radiance Fields (NeRF) representation have been prevalent for …