We consider the simulation of dense foams composed of microscopic bubbles, such as shaving cream and whipped cream. We represent foam not as a collection of discrete …
We present a method for accurately tracking the moving surface of deformable materials in a manner that gracefully handles topological changes. We employ a Lagrangian surface …
JM Hong, HY Lee, JC Yoon, CH Kim - ACM Transactions on Graphics …, 2008 - dl.acm.org
We propose a hybrid method for simulating multiphase fluids such as bubbly water. The appearance of subgrid visual details is improved by incorporating a new bubble model …
L Boyd, R Bridson - ACM Transactions on Graphics (TOG), 2012 - dl.acm.org
Physically-based liquid animations often ignore the influence of air, giving up interesting behavior. We present a new method which treats both air and liquid as incompressible …
We present an approach to simulate flows driven by surface tension based on triangle meshes. Our method consists of two simulation layers: the first layer is an Eulerian method …
This article presents a versatile and robust SPH simulation approach for multiple-fluid flows. The spatial distribution of different phases or components is modeled using the volume …
W Zheng, JH Yong, JC Paul - Graphical Models, 2009 - Elsevier
We present a novel framework based on a continuous fluid simulator for general simulation of realistic bubbles, with which we can handle as many significant dynamic bubble effects as …
Real-life multiphase flows exhibit a number of complex and visually appealing behaviors, involving bubbling, wetting, splashing, and glugging. However, most state-of-the-art …
This paper explores methods for synthesizing physics-based bubble sounds directly from two-phase incompressible simulations of bubbly water flows. By tracking fluid-air interface …