Autonomous agents modelling other agents: A comprehensive survey and open problems

SV Albrecht, P Stone - Artificial Intelligence, 2018 - Elsevier
Much research in artificial intelligence is concerned with the development of autonomous
agents that can interact effectively with other agents. An important aspect of such agents is …

Recent advances in deep reinforcement learning applications for solving partially observable markov decision processes (pomdp) problems: Part 1—fundamentals …

X Xiang, S Foo - Machine Learning and Knowledge Extraction, 2021 - mdpi.com
The first part of a two-part series of papers provides a survey on recent advances in Deep
Reinforcement Learning (DRL) applications for solving partially observable Markov decision …

The challenge of poker

D Billings, A Davidson, J Schaeffer, D Szafron - Artificial Intelligence, 2002 - Elsevier
Poker is an interesting test-bed for artificial intelligence research. It is a game of imperfect
information, where multiple competing agents must deal with probabilistic knowledge, risk …

Computer poker: A review

J Rubin, I Watson - Artificial intelligence, 2011 - Elsevier
The game of poker has been identified as a beneficial domain for current AI research
because of the properties it possesses such as the need to deal with hidden information and …

[PDF][PDF] Game theory-based opponent modeling in large imperfect-information games

S Ganzfried, T Sandholm - … Agents and Multiagent Systems-Volume 2, 2011 - cs.cmu.edu
We develop an algorithm for opponent modeling in large extensive-form games of imperfect
information. It works by observing the opponent's action frequencies and building an …

[图书][B] Adversarial reasoning: computational approaches to reading the opponent's mind

A Kott, WM McEneaney - 2006 - taylorfrancis.com
The rising tide of threats, from financial cybercrime to asymmetric military conflicts, demands
greater sophistication in tools and techniques of law enforcement, commercial and domestic …

[PDF][PDF] Algorithms and assessment in computer poker

D Billings - 2006 - era.library.ualberta.ca
The game of poker offers a clean well-defined domain in which to investigate some truly
fundamental issues in computing science, such as how to handle deliberate misinformation …

Opponent modeling by expectation–maximization and sequence prediction in simplified poker

R Mealing, JL Shapiro - … on Computational Intelligence and AI in …, 2015 - ieeexplore.ieee.org
We consider the problem of learning an effective strategy online in a hidden information
game against an opponent with a changing strategy. We want to model and exploit the …

[PDF][PDF] Integrating opponent models with monte-carlo tree search in poker

M Ponsen, G Gerritsen, G Chaslot - Workshops at the Twenty-Fourth …, 2010 - cdn.aaai.org
In this paper we apply a Monte-Carlo Tree Search implementation that is boosted with
domain knowledge to the game of poker. More specifically, we integrate an opponent model …

Computing approximate nash equilibria and robust best-responses using sampling

M Ponsen, S De Jong, M Lanctot - Journal of Artificial Intelligence Research, 2011 - jair.org
This article discusses two contributions to decision-making in complex partially observable
stochastic games. First, we apply two state-of-the-art search techniques that use Monte …