The fidelity of relighting is bounded by both geometry and appearance representations. For geometry both mesh and volumetric approaches have difficulty modeling intricate structures …
S Sharma, V Kumar - Archives of Computational Methods in Engineering, 2022 - Springer
Abstract 3D face reconstruction is the most captivating topic in biometrics with the advent of deep learning and readily available graphical processing units. This paper explores the …
In this article, we provide a detailed survey of 3D Morphable Face Models over the 20 years since they were first proposed. The challenges in building and applying these models …
We present a novel learning-based framework for face reenactment. The proposed method, known as ReenactGAN, is capable of transferring facial movements and expressions from …
A Tewari, F Bernard, P Garrido… - Proceedings of the …, 2019 - openaccess.thecvf.com
Monocular image-based 3D reconstruction of faces is a long-standing problem in computer vision. Since image data is a 2D projection of a 3D face, the resulting depth ambiguity …
We present a fully automatic framework that digitizes a complete 3D head with hair from a single unconstrained image. Our system offers a practical and consumer-friendly end-to-end …
We propose a method for generating video-realistic animations of real humans under user control. In contrast to conventional human character rendering, we do not require the …
NeRFs have enabled highly realistic synthesis of human faces including complex appearance and reflectance effects of hair and skin. These methods typically require a large …
We present a method for building high-fidelity animatable 3D face models that can be posed and rendered with novel lighting environments in real-time. Our main insight is that …