Ethical challenges of using virtual environments in the assessment and treatment of psychopathological disorders

TD Parsons - Journal of Clinical Medicine, 2021 - mdpi.com
Clinicians are increasingly interested in the potential of virtual environments for research
and praxes. Virtual environments include both immersive and non-immersive simulations of …

A comparative study on the effects of a VR and PC visual novel game on vocabulary learning

KWK Lai, HJH Chen - Computer Assisted Language Learning, 2023 - Taylor & Francis
Research on vocabulary acquisition in digital game-based learning has been increasing
over the years, with advancements in technology giving rise to numerous learning …

Misplacing memories? An enactive approach to the virtual memory palace

A Peeters, M Segundo-Ortin - Consciousness and Cognition, 2019 - Elsevier
In this paper, we evaluate the pragmatic turn towards embodied, enactive thinking in
cognitive science, in the context of recent empirical research on the memory palace …

A virtual reality memory palace variant aids knowledge retrieval from scholarly articles

F Yang, J Qian, J Novotny, D Badre… - … on Visualization and …, 2020 - ieeexplore.ieee.org
We present exploratory research of virtual reality techniques and mnemonic devices to
assist in retrieving knowledge from scholarly articles. We used abstracts of scientific …

Optimized virtual reality-based Method of Loci memorization techniques through increased immersion and effective memory palace designs: a feasibility study

B Moll, E Sykes - Virtual Reality, 2023 - Springer
For most, an improvement in memory would always be desirable, whether from the point of
view of an aging individual with declining memory, or from the perspective of someone …

[PDF][PDF] An immersive memory palace: supporting the method of loci with virtual reality

JP Huttner, RB Susanne - 2017 - researchgate.net
We investigated the impact of an increased level of immersion on the effectiveness of the
method of loci (also memory palace). This is an old memorization strategy which relies on …

Context-dependent memory recall in HMD-based immersive virtual environments

M Chocholáčková, V Juřík, A Ružičková, L Jurkovičová… - Plos one, 2023 - journals.plos.org
The article introduces an original VR-based experiment which explores context-dependent
memory recall in humans. It specifically examines the recall of correct and falsely induced …

Show, don't tell: using go-along interviews in immersive virtual reality

J Vindenes, B Wasson - Proceedings of the 2021 ACM Designing …, 2021 - dl.acm.org
Go-along interviewing is an emerging qualitative research method where researcher and
interviewee go together to a location relevant for the research. Usually employed in …

Mnemosyne: adapting the method of loci to immersive virtual reality

J Vindenes, AO de Gortari, B Wasson - … , AVR 2018, Otranto, Italy, June 24 …, 2018 - Springer
Abstract “Mnemosyne” is an Immersive Virtual Reality (VR) application designed to increase
memory recall. The application simulates the processes of the ancient mnemonic “the …

Imaginary versus virtual loci: Evaluating the memorization accuracy in a virtual memory palace

JP Huttner, D Pfeiffer, S Robra-Bissantz - 2018 - scholarspace.manoa.hawaii.edu
Abstract The Method of Loci (MOL) is a mnemonic strategy to memorize declarative
knowledge. In the late 90s researchers started to experimentally analyze the MOL by …